Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(Go) UniPin Game ListSee more UniPin ExamplesDemonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication. For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
// This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. http := chilkat.NewHttp() var success bool // Implements the following CURL command: // curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \ // --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \ // --header 'timestamp: 1566552295' \ // --header 'path: in-game-topup/list' \ // --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \ // --header 'Content-Type: application/json' // Use the following online tool to generate HTTP code from a CURL command // Convert a cURL Command to HTTP Source Code dt := chilkat.NewCkDateTime() dt.SetFromCurrentSystemTime() timestamp := dt.GetAsUnixTimeStr(false) // Change this to your actual partner ID. partnerId := "587e3675-e0ed-4e9e-9b39-099b11498fdc" http.SetRequestHeader("path","in-game-topup/list") http.SetRequestHeader("timestamp",*timestamp) http.SetRequestHeader("partnerid",partnerId) http.SetRequestHeader("Content-Type","application/json") // Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey) crypt := chilkat.NewCrypt2() crypt.SetMacAlgorithm("hmac") crypt.SetHashAlgorithm("sha256") crypt.SetEncodingMode("hexlower") // Change this to your actual secret key.. crypt.SetMacKeyEncoded("wabc123asljdgadlgd3","us-ascii") sbMacData := chilkat.NewStringBuilder() sbMacData.Append(partnerId) sbMacData.Append(*timestamp) sbMacData.Append("in-game-topup/list") auth := crypt.MacStringENC(*sbMacData.GetAsString()) http.SetRequestHeader("auth",*auth) resp := http.QuickRequest("POST","https://dev-api.unipin.com/in-game-topup/list") if http.LastMethodSuccess() == false { fmt.Println(http.LastErrorText()) http.DisposeHttp() dt.DisposeCkDateTime() crypt.DisposeCrypt2() sbMacData.DisposeStringBuilder() return } sbResponseBody := chilkat.NewStringBuilder() resp.GetBodySb(sbResponseBody) jResp := chilkat.NewJsonObject() jResp.LoadSb(sbResponseBody) jResp.SetEmitCompact(false) fmt.Println("Response Body:") fmt.Println(*jResp.Emit()) respStatusCode := resp.StatusCode() fmt.Println("Response Status Code = ", respStatusCode) if respStatusCode >= 400 { fmt.Println("Response Header:") fmt.Println(resp.Header()) fmt.Println("Failed.") resp.DisposeHttpResponse() http.DisposeHttp() dt.DisposeCkDateTime() crypt.DisposeCrypt2() sbMacData.DisposeStringBuilder() sbResponseBody.DisposeStringBuilder() jResp.DisposeJsonObject() return } resp.DisposeHttpResponse() // Sample JSON response: // (Sample code for parsing the JSON response is shown below) // { // "game_list": [ // { // "game_category": "MLBB_ID", // "game_code": "MLBBD_ID", // "game_name": "Mobile Legends Diamonds", // "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png", // "game_status": "active", // "updated_at": "2019-08-09 16:35:43" // }, // { // "game_category": "MLBB_ID", // "game_code": "MLBBS_ID", // "game_name": "Mobile Legends Starlight Member", // "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png", // "game_status": "active", // "updated_at": "2019-08-09 16:34:18" // }, // ... // ... // ], // "status": 1, // "reason": "Successful" // } // Sample code for parsing the JSON response... // Use the following online tool to generate parsing code from sample JSON: // Generate Parsing Code from JSON var game_category *string = new(string) var game_code *string = new(string) var game_name *string = new(string) var icon_url *string = new(string) var game_status *string = new(string) var updated_at *string = new(string) status := jResp.IntOf("status") reason := jResp.StringOf("reason") i := 0 count_i := jResp.SizeOfArray("game_list") for i < count_i { jResp.SetI(i) game_category = jResp.StringOf("game_list[i].game_category") game_code = jResp.StringOf("game_list[i].game_code") game_name = jResp.StringOf("game_list[i].game_name") icon_url = jResp.StringOf("game_list[i].icon_url") game_status = jResp.StringOf("game_list[i].game_status") updated_at = jResp.StringOf("game_list[i].updated_at") i = i + 1 } http.DisposeHttp() dt.DisposeCkDateTime() crypt.DisposeCrypt2() sbMacData.DisposeStringBuilder() sbResponseBody.DisposeStringBuilder() jResp.DisposeJsonObject() |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.