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(Visual FoxPro) Zip and Keep OpenSee more Zip ExamplesZip a directory tree by calling WriteZip instead of WriteZipAndClose. When WriteZip is called, the created zip is automatically opened and the zip object contains references to the compressed zip entries (mapped entries) contained within the .zip.
LOCAL loZip LOCAL lnSuccess LOCAL lcZipPath LOCAL lnRecurse LOCAL lnNumEntries LOCAL i LOCAL loEntry * This example assumes the Chilkat API to have been previously unlocked. * See Global Unlock Sample for sample code. loZip = CreateObject('Chilkat_9_5_0.Zip') lcZipPath = "c:/temp/myFiles.zip" * Initialize the zip object, which also sets the FileName property to the path of the zip to be created. loZip.NewZip(lcZipPath) * Append references to files to be zipped. lnRecurse = 1 lnSuccess = loZip.AppendFiles("c:/temp/files_to_zip/*",lnRecurse) IF (lnSuccess = 0) THEN ? loZip.LastErrorText RELEASE loZip CANCEL ENDIF * Write the .zip, but don't close the zip file. * The zip file we just created is automatically opened and the zip object * now contains entries that are contained within the zip. (They are memory-mapped entries) lnSuccess = loZip.WriteZip() IF (lnSuccess = 0) THEN ? loZip.LastErrorText RELEASE loZip CANCEL ENDIF ? "Successfully created " + lcZipPath * Let's look at what's in the .zip we just created.. lnNumEntries = loZip.NumEntries i = 0 DO WHILE i < lnNumEntries loEntry = loZip.GetEntryByIndex(i) IF (loEntry.IsDirectory) THEN ? STR(i) + ": " + loEntry.FileName + " (directory)" ELSE ? STR(i) + ": " + loEntry.FileName ENDIF RELEASE loEntry i = i + 1 ENDDO * Close the zip file when finished. loZip.CloseZip() RELEASE loZip |
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