Visual FoxPro
Visual FoxPro
WebSocket over TLS
See more WebSocket Examples
Establishing a WebSocket connection over TLS is exactly the same as for TCP, except for a few arguments passed to the Connect method.Chilkat Visual FoxPro Downloads
LOCAL lnSuccess
LOCAL loRest
LOCAL lnBUseTls
LOCAL loWs
LOCAL lcResponseBody
LOCAL lnStatusCode
lnSuccess = 0
* This example requires the Chilkat API to have been previously unlocked.
* See Global Unlock Sample for sample code.
* --------------------------------------------------
* A WebSocket connection begins life as an HTTP GET request containing a few special header fields,
* such as "Upgrade: websocket".
* Your application will use the Chilkat Rest class to send the initial HTTP GET. This allows you
* to use the full capability of the Chilkat Rest class to customize the GET for any particular situation.
* For example:
*
* - If custom HTTP request header fields must be added.
* - If authentication is required, such as OAuth2, OAuth1, Basic HTTP Auth, etc.
* - If HTTPS, SSH Tunneling, Proxies (HTTP or SOCKS), or other advanced connection or TLS features are required.
*
loRest = CreateObject('Chilkat.Rest')
* ------------------------------------------------------------------
* To use TLS, connect to the TLS port (typically 443) and tell the rest.Connect method
* that it's a TLS connection.
* ------------------------------------------------------------------
lnBUseTls = 1
lnSuccess = loRest.Connect("someserver.com",443,lnBUseTls,0)
IF (lnSuccess <> 1) THEN
? loRest.LastErrorText
RELEASE loRest
CANCEL
ENDIF
loWs = CreateObject('Chilkat.WebSocket')
* Tell the WebSocket to use this connection.
lnSuccess = loWs.UseConnection(loRest)
IF (lnSuccess <> 1) THEN
? loWs.LastErrorText
RELEASE loRest
RELEASE loWs
CANCEL
ENDIF
* Add the standard WebSocket open handshake headers that will be needed.
* (This adds the required HTTP request headers to the rest object.)
loWs.AddClientHeaders()
* Add any additional headers that might be desired.
* Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin".
loRest.AddHeader("Sec-WebSocket-Protocol","x-something")
loRest.AddHeader("Origin","http://someserver.com")
* Do the open handshake.
lcResponseBody = loRest.FullRequestNoBody("GET","/something")
IF (loRest.LastMethodSuccess <> 1) THEN
? loRest.LastErrorText
RELEASE loRest
RELEASE loWs
CANCEL
ENDIF
* If successful, the HTTP response status code should be 101,
* and the response body will be empty. (If it failed, we'll have a look
* at the response body..)
lnStatusCode = loRest.ResponseStatusCode
? "Response status code: " + STR(lnStatusCode)
IF (lnStatusCode <> 101) THEN
? lcResponseBody
? "-- Failed because of unexpected response status code."
RELEASE loRest
RELEASE loWs
CANCEL
ENDIF
* We have the expected 101 response, so let's now validate the
* contents of the response, such as the value sent by the server in the
* Sec-WebSocket-Accept header.
lnSuccess = loWs.ValidateServerHandshake()
IF (lnSuccess <> 1) THEN
? loWs.LastErrorText
RELEASE loRest
RELEASE loWs
CANCEL
ENDIF
? "WebSocket connection successful."
* The application may now begin sending and receiving frames on the WebSocket connection.
* (At this point, we're done with the rest object...)
RELEASE loRest
RELEASE loWs