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(Visual FoxPro) WebSocket Connect through SOCKS ProxyThis example shows how to establish a WebSocket connection through a SOCKS proxy.
LOCAL loRest LOCAL loSocket LOCAL lnBTls LOCAL lnPort LOCAL lnMaxWaitMs LOCAL lnSuccess LOCAL loWs LOCAL lcResponseBody LOCAL lnStatusCode * This example requires the Chilkat API to have been previously unlocked. * See Global Unlock Sample for sample code. * -------------------------------------------------- * This example borrows the code from the REST using SOCKS Proxy example. * We first use the Chilkat Socket object to establish a connection to the WebSocket server through a SOCKS proxy. * Next, the Rest object uses the Socket object for its connection. * Finally, the WebSocket object uses the Rest object for its connection. * * For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.Rest') loRest = CreateObject('Chilkat.Rest') * For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.Socket') loSocket = CreateObject('Chilkat.Socket') * Set the SOCKS proxy domain or IP address, port, and SOCKS version number (4 or 5) loSocket.SocksHostname = "192.168.1.79" loSocket.HttpProxyPort = 1080 loSocket.SocksVersion = 5 * Provide authentication to the SOCKS proxy, if needed. loSocket.SocksUsername = "SOCKS_PROXY_LOGIN" loSocket.SocksPassword = "SOCKS_PROXY_PASSWORD" * Connect to the websocket server through the HTTP proxy. lnBTls = 0 lnPort = 80 lnMaxWaitMs = 5000 lnSuccess = loSocket.Connect("some-websocket-server.com",lnPort,lnBTls,lnMaxWaitMs) IF (lnSuccess <> 1) THEN ? "Connect Failure Error Code: " + STR(loSocket.ConnectFailReason) ? loSocket.LastErrorText RELEASE loRest RELEASE loSocket CANCEL ENDIF * Tell the Rest object to use the connected socket. lnSuccess = loRest.UseConnection(loSocket,1) IF (lnSuccess <> 1) THEN ? loRest.LastErrorText RELEASE loRest RELEASE loSocket CANCEL ENDIF * For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.WebSocket') loWs = CreateObject('Chilkat.WebSocket') * Tell the WebSocket to use this connection. lnSuccess = loWs.UseConnection(loRest) IF (lnSuccess <> 1) THEN ? loWs.LastErrorText RELEASE loRest RELEASE loSocket RELEASE loWs CANCEL ENDIF * Add the standard WebSocket open handshake headers that will be needed. * (This adds the required HTTP request headers to the rest object.) loWs.AddClientHeaders() * Add any additional headers that might be desired. * Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin". loRest.AddHeader("Sec-WebSocket-Protocol","x-some-websocket-subprotocol") loRest.AddHeader("Origin","http://some-websocket-server.com") * Do the open handshake. lcResponseBody = loRest.FullRequestNoBody("GET","/something") IF (loRest.LastMethodSuccess <> 1) THEN ? loRest.LastErrorText RELEASE loRest RELEASE loSocket RELEASE loWs CANCEL ENDIF * If successful, the HTTP response status code should be 101, * and the response body will be empty. (If it failed, we'll have a look * at the response body..) lnStatusCode = loRest.ResponseStatusCode ? "Response status code: " + STR(lnStatusCode) IF (lnStatusCode <> 101) THEN ? lcResponseBody ? "-- Failed because of unexpected response status code." RELEASE loRest RELEASE loSocket RELEASE loWs CANCEL ENDIF * We have the expected 101 response, so let's now validate the * contents of the response, such as the value sent by the server in the * Sec-WebSocket-Accept header. lnSuccess = loWs.ValidateServerHandshake() IF (lnSuccess <> 1) THEN ? loWs.LastErrorText RELEASE loRest RELEASE loSocket RELEASE loWs CANCEL ENDIF ? "WebSocket connection successful." * The application may now begin sending and receiving frames on the WebSocket connection. * (At this point, we're done with the rest and socket objects...) ? "Success." RELEASE loRest RELEASE loSocket RELEASE loWs |
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