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(Visual FoxPro) Crypt2 Compression Example

The Chilkat Crypt2 class include a few methods for compression and decompression (inflate). These are legacy method that existed long before the Chilkat.Compression class was first introduced. These methods should be avoided in favor of using the Chilkat.Compression methods. The reason is that they are limited to bzip2, and the compressed output includes an 8-byte header that is composed of a magic number (0xB394A7E1) and the size of the original uncompressed data (4 bytes and thus limited to 4GB).

This example demonstrates compression and decompression, and also how to compress using Crypt2 and decompress using Chilkat.Compression. The Chilkat.Compression class does not emit any header, and supports other compression methods.

Chilkat ActiveX Downloads

ActiveX for 32-bit and 64-bit Windows

LOCAL loCrypt
LOCAL loSb
LOCAL i
LOCAL lcCompressedStr
LOCAL lcOriginalStr
LOCAL loCompress
LOCAL loBd

* This example assumes the Chilkat API to have been previously unlocked.
* See Global Unlock Sample for sample code.

* For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.Crypt2')
loCrypt = CreateObject('Chilkat.Crypt2')

* For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.StringBuilder')
loSb = CreateObject('Chilkat.StringBuilder')
i = 0
DO WHILE i < 10
    loSb.AppendInt(i)
    loSb.Append(" the quick brown fox jumps over the crazy dog" + CHR(13) + CHR(10))
    i = i + 1
ENDDO

? "Before compression:"
? loSb.GetAsString()

* Before compression:
* 0 the quick brown fox jumps over the crazy dog
* 1 the quick brown fox jumps over the crazy dog
* 2 the quick brown fox jumps over the crazy dog
* 3 the quick brown fox jumps over the crazy dog
* 4 the quick brown fox jumps over the crazy dog
* 5 the quick brown fox jumps over the crazy dog
* 6 the quick brown fox jumps over the crazy dog
* 7 the quick brown fox jumps over the crazy dog
* 8 the quick brown fox jumps over the crazy dog
* 9 the quick brown fox jumps over the crazy dog

loCrypt.EncodingMode = "base64"
* Compress the utf-8 representation of the string.
* Note: Choosing "Unicode" or "utf-16" is a poor choice for text that is mostly us-ascii.
* The utf-8 representation will result in a smaller size.
loCrypt.Charset = "utf-8"
lcCompressedStr = loCrypt.CompressStringENC(loSb.GetAsString())

? "After compression:"
? lcCompressedStr

* After compression:
* 4aeUs+ABAABCWmgzMUFZJlNZT/+H9wAAN1mAABJAAH/gP/v/8CAAkDGExNBgjEMjCYFKqGoAaDygNDamyTYmKe6Ypqn0mqZpgmaZd/hv8fLz9McsU7kyTgmwnAmibU4pyJom5PxNqapxTBO1M05JuT4TrT+TRMCapqm9VzTmn+LuSKcKEgn/8P7g

* Note: The compressed data includes an 8-byte header composed of a magic number (0xB394A7E1) and the original data byte count.
* Therefore, the Crypt2 compress/inflate methods are considered legacy and should only be used for data already
* compressed with these methods.  The Chilkat.Compression class is generalized, emits no headers, and can interoperate with
* with other software systems without trouble.  

* If we re-encode from base64 to hex, then we can see the header:
? loCrypt.ReEncode(lcCompressedStr,"base64","hex")

* The hex compressed string is:
* E1A794B3E0010000425A68333141592653594...
* We can see the 8-byte header in the hex:  magic number = 0xE1A794B3E (little-endian), and byte count = 0xE0010000 (little-endian)

lcOriginalStr = loCrypt.InflateStringENC(lcCompressedStr)
? "After inflate:"
? lcOriginalStr

* ---------------------------------------------------------------------------
* To inflate with Chilkat.Compression:

* For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.Compression')
loCompress = CreateObject('Chilkat.Compression')

loCompress.Algorithm = "bzip2"
loCompress.Charset = "utf-8"
loCompress.EncodingMode = "base64"

* For versions of Chilkat < 10.0.0, use CreateObject('Chilkat_9_5_0.BinData')
loBd = CreateObject('Chilkat.BinData')
loBd.AppendEncoded(lcCompressedStr,"base64")
* Remove the 1st 8 bytes.
loBd.RemoveChunk(0,8)

loCompress.DecompressBd(loBd)

? "After decompression:"
? loBd.GetString("utf-8")

RELEASE loCrypt
RELEASE loSb
RELEASE loCompress
RELEASE loBd


 

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