Chilkat HOME Android™ Classic ASP C C++ C# Mono C# .NET Core C# C# UWP/WinRT DataFlex Delphi ActiveX Delphi DLL Visual FoxPro Java Lianja MFC Objective-C Perl PHP ActiveX PHP Extension PowerBuilder PowerShell PureBasic CkPython Chilkat2-Python Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ Visual Basic 6.0 VB.NET VB.NET UWP/WinRT VBScript Xojo Plugin Node.js Excel Go
(Excel) Generating Repeatable Random Data for Testing/DebuggingDemonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.
' All Chilkat classes can be unlocked at once at the beginning of a program ' by calling UnlockBundle. It requires a Bundle unlock code. Dim chilkatGlob As Chilkat.CkGlobal Set chilkatGlob = Chilkat.NewCkGlobal success = chilkatGlob.UnlockBundle("Anything for 30-day trial.") If (success <> True) Then Debug.Print chilkatGlob.LastErrorText Exit Sub End If Dim fortuna As Chilkat.Prng Set fortuna = Chilkat.NewPrng ' Normally an application would seed the PRNG with entropy from ' some real random source. However, sometimes we want the same ' random sequence of bytes for testing and debugging purposes. ' This a reason why GetEntropy and AddEntropy are two different methods. ' An application could omit the call to GetEntropy, and instead pass ' non-random data to AddEntropy. For example: ' Seed the PRNG with non-entropy, so we get a repeatable sequence. ' Note: AddEntropy can be called any number of times. success = fortuna.AddEntropy("01020304","hex") success = fortuna.AddEntropy("hello world","ascii") ' Generate some random data: strRandHex = fortuna.GenRandom(16,"hex") strRandBase64 = fortuna.GenRandom(22,"base64") strRandBase58 = fortuna.GenRandom(32,"base58") Debug.Print "hex random bytes: "; strRandHex Debug.Print "base64 random bytes: "; strRandBase64 Debug.Print "base58 random bytes: "; strRandBase58 ' Try it again with a different object to verify that the same results are obtained: Dim fortuna2 As Chilkat.Prng Set fortuna2 = Chilkat.NewPrng success = fortuna2.AddEntropy("01020304","hex") success = fortuna2.AddEntropy("hello world","ascii") strRandHex = fortuna2.GenRandom(16,"hex") strRandBase64 = fortuna2.GenRandom(22,"base64") strRandBase58 = fortuna2.GenRandom(32,"base58") Debug.Print "hex random bytes: "; strRandHex Debug.Print "base64 random bytes: "; strRandBase64 Debug.Print "base58 random bytes: "; strRandBase58 |
© 2000-2022 Chilkat Software, Inc. All Rights Reserved.