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(.NET Core C#) SSH Remote Shell Multiple CommandsDemonstrates how to start a shell on a remote SSH server, run a command, and retrieve the output, then run the next command, retrieve the output, etc.
// This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.Ssh ssh = new Chilkat.Ssh(); // This is the prompt we'll be expecting to find in // the output of the remote shell. string myPrompt; myPrompt = "chilkat@ubuntu:~/workspace$"; string cmdOutput; // Connect to an SSH server: string hostname; int port; // Hostname may be an IP address or hostname: hostname = "www.some-ssh-server.com"; port = 22; bool success = ssh.Connect(hostname,port); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Wait a max of 10 seconds when reading responses.. ssh.IdleTimeoutMs = 10000; // Authenticate using login/password: success = ssh.AuthenticatePw("myLogin","myPassword"); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Open a session channel. (It is possible to have multiple // session channels open simultaneously.) int channelNum; channelNum = ssh.OpenSessionChannel(); if (channelNum < 0) { Debug.WriteLine(ssh.LastErrorText); return; } string termType = "dumb"; int widthInChars = 120; int heightInChars = 40; // Use 0 for pixWidth and pixHeight when the dimensions // are set in number-of-chars. int pixWidth = 0; int pixHeight = 0; success = ssh.SendReqPty(channelNum,termType,widthInChars,heightInChars,pixWidth,pixHeight); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Start a shell on the channel: success = ssh.SendReqShell(channelNum); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Run the 1st command in the remote shell, which will be to // "cd" to a subdirectory. success = ssh.ChannelSendString(channelNum,"cd workspace\r\n","ansi"); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Retrieve the output. success = ssh.ChannelReceiveUntilMatch(channelNum,myPrompt,"ansi",true); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Display what we've received so far. This clears // the internal receive buffer, which is important. // After we send the command, we'll be reading until // the next command prompt. If the command prompt // is already in the internal receive buffer, it'll think it's // already finished... cmdOutput = ssh.GetReceivedText(channelNum,"ansi"); if (ssh.LastMethodSuccess != true) { Debug.WriteLine(ssh.LastErrorText); return; } Debug.WriteLine(cmdOutput); // Run the 2nd command in the remote shell, which will be // to "ls" the directory. success = ssh.ChannelSendString(channelNum,"ls\r\n","ansi"); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Retrieve and display the output. success = ssh.ChannelReceiveUntilMatch(channelNum,myPrompt,"ansi",true); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } cmdOutput = ssh.GetReceivedText(channelNum,"ansi"); if (ssh.LastMethodSuccess != true) { Debug.WriteLine(ssh.LastErrorText); return; } Debug.WriteLine(cmdOutput); // Start the final command in the remote shell. This example // will send a "ls -l" command to retrieve the long format directory listing. success = ssh.ChannelSendString(channelNum,"ls -l\r\n","ansi"); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Send an EOF. This tells the server that no more data will // be sent on this channel. The channel remains open, and // the SSH client may still receive output on this channel. success = ssh.ChannelSendEof(channelNum); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Read whatever output may already be available on the // SSH connection. ChannelReadAndPoll returns the number of bytes // that are available in the channel's internal buffer that // are ready to be "picked up" by calling GetReceivedText // or GetReceivedData. // A return value of -1 indicates failure. // A return value of -2 indicates a failure via timeout. // The ChannelReadAndPoll method waits // for data to arrive on the connection usingi the IdleTimeoutMs // property setting. Once the first data arrives, it continues // reading but instead uses the pollTimeoutMs passed in the 2nd argument: // A return value of -2 indicates a timeout where no data is received. int n; int pollTimeoutMs = 2000; n = ssh.ChannelReadAndPoll(channelNum,pollTimeoutMs); if (n < 0) { Debug.WriteLine(ssh.LastErrorText); return; } // Close the channel: success = ssh.ChannelSendClose(channelNum); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } // Perhaps we did not receive all of the commands output. // To make sure, call ChannelReceiveToClose to accumulate any remaining // output until the server's corresponding "channel close" is received. success = ssh.ChannelReceiveToClose(channelNum); if (success != true) { Debug.WriteLine(ssh.LastErrorText); return; } cmdOutput = ssh.GetReceivedText(channelNum,"ansi"); if (ssh.LastMethodSuccess != true) { Debug.WriteLine(ssh.LastErrorText); return; } Debug.WriteLine(cmdOutput); // Disconnect ssh.Disconnect(); |
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