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(.NET Core C#) SFTP Upload Large File in PartsSee more SFTP ExamplesDemonstrates how to split a large file into N parts and then upload each part separately. This technique can be used to potentially avoid limits a SFTP server might impose on upload file size.
// This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.SFtp sftp = new Chilkat.SFtp(); // Set some timeouts, in milliseconds: sftp.ConnectTimeoutMs = 5000; sftp.IdleTimeoutMs = 10000; // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. string hostname = "sftp.example.com"; int port = 22; bool success = sftp.Connect(hostname,port); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Open a remote file for writing on the SSH server. // If the file already exists, it is overwritten. // (Specify "createNew" instead of "createTruncate" to // prevent overwriting existing files.) string handle = sftp.OpenFile("big.zip","writeOnly","createTruncate"); if (sftp.LastMethodSuccess != true) { Debug.WriteLine(sftp.LastErrorText); return; } // We're going to upload the local file "qa_data/zips/big.zip" (a relative local path from our current working directory) // to the SFTP server. string localFilePath = "qa_data/zips/big.zip"; // Rather than uploading in one shot, we'll read the local file in chunks // and upload a chunk at a time. Chilkat.FileAccess fac = new Chilkat.FileAccess(); success = fac.OpenForRead(localFilePath); if (success == false) { sftp.CloseHandle(handle); Debug.WriteLine(fac.LastErrorText); return; } // If we were to split the local file into 128K chunks, how many chunks (blocks) would // we have, including the last partial block? int blockSize = 131072; int numBlocks = fac.GetNumBlocks(blockSize); Debug.WriteLine("Number of blocks = " + Convert.ToString(numBlocks)); Chilkat.BinData bd = new Chilkat.BinData(); int i = 0; while (i < numBlocks) { // Read the Nth block, which gets appended to the bd. (which means // we must clear the contents of bd before the next iteration) success = fac.ReadBlockBd(i,blockSize,bd); if (success == false) { sftp.CloseHandle(handle); Debug.WriteLine(fac.LastErrorText); return; } // Upload this block to the open remote file. success = sftp.WriteFileBd(handle,bd); if (success == false) { Debug.WriteLine(sftp.LastErrorText); return; } // Clear the contents for the next iteration. bd.Clear(); i = i + 1; } // Close the local file. fac.FileClose(); // ----------------------------------------------------------------------------- // This is important. You must close the handle on the server. // Otherwise open handles will accumulate on the server until eventually a limit // is reached and the server will fail on a call to OpenFile. // ----------------------------------------------------------------------------- // Close the remote file handle on the server. success = sftp.CloseHandle(handle); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } Debug.WriteLine("Success."); |
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