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(Delphi DLL) Append Files to Existing Zip w/out Rewriting Entire ZipDemonstrates how to use the QuickAppend method to append files to an existing .zip archive. This method works by editing the existing .zip -- it does not rewrite or recompress the contents of the existing .zip. It is the fastest way to append additional files to a pre-existing large .zip archive. Note: The QuickAppend method is new and available in the pre-release downloads, or in official releases dated after 6-October-2007.
uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, Zip; ... procedure TForm1.Button1Click(Sender: TObject); var zip: HCkZip; success: Boolean; saveExtraPath: Boolean; begin // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. zip := CkZip_Create(); // The NewZip method only initializes the Zip object -- it does // not create or write a .zip file. success := CkZip_NewZip(zip,'notUsed.zip'); if (success <> True) then begin Memo1.Lines.Add(CkZip__lastErrorText(zip)); Exit; end; // Add a reference to a file. This is the file that will // be added to a pre-existing .zip archive. // Note: this does not read or compress the file contents -- // it simply adds a reference to the zip object. saveExtraPath := False; success := CkZip_AppendOneFileOrDir(zip,'something.dat',saveExtraPath); if (success <> True) then begin Memo1.Lines.Add(CkZip__lastErrorText(zip)); Exit; end; // Appends the contents of the zip object to the preExisting.zip // zip archive. preExisting.zip is opened, and the files // referenced by this zip object are streamed in, compressed, // and appended to the end of the archive. success := CkZip_QuickAppend(zip,'preExisting.zip'); if (success <> True) then begin Memo1.Lines.Add(CkZip__lastErrorText(zip)); Exit; end; Memo1.Lines.Add('Success!'); // Note: Additional files, directory trees, or in-memory data // can be appended by calling AppendOneFileOrDir, AppendFiles, // AppendString, AppendData, etc. multiple times. // Whatever files and/or in-memory data that are referenced by // this zip object will be appended to preExisting.zip when // QuickAppend is called CkZip_Dispose(zip); end; |
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