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(Delphi DLL) Generating Repeatable Random Data for Testing/DebuggingDemonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.
uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, Prng, Global; ... procedure TForm1.Button1Click(Sender: TObject); var chilkatGlob: HCkGlobal; success: Boolean; fortuna: HCkPrng; strRandHex: PWideChar; strRandBase64: PWideChar; strRandBase58: PWideChar; fortuna2: HCkPrng; begin // All Chilkat classes can be unlocked at once at the beginning of a program // by calling UnlockBundle. It requires a Bundle unlock code. chilkatGlob := CkGlobal_Create(); success := CkGlobal_UnlockBundle(chilkatGlob,'Anything for 30-day trial.'); if (success <> True) then begin Memo1.Lines.Add(CkGlobal__lastErrorText(chilkatGlob)); Exit; end; fortuna := CkPrng_Create(); // Normally an application would seed the PRNG with entropy from // some real random source. However, sometimes we want the same // random sequence of bytes for testing and debugging purposes. // This a reason why GetEntropy and AddEntropy are two different methods. // An application could omit the call to GetEntropy, and instead pass // non-random data to AddEntropy. For example: // Seed the PRNG with non-entropy, so we get a repeatable sequence. // Note: AddEntropy can be called any number of times. success := CkPrng_AddEntropy(fortuna,'01020304','hex'); success := CkPrng_AddEntropy(fortuna,'hello world','ascii'); // Generate some random data: strRandHex := CkPrng__genRandom(fortuna,16,'hex'); strRandBase64 := CkPrng__genRandom(fortuna,22,'base64'); strRandBase58 := CkPrng__genRandom(fortuna,32,'base58'); Memo1.Lines.Add('hex random bytes: ' + strRandHex); Memo1.Lines.Add('base64 random bytes: ' + strRandBase64); Memo1.Lines.Add('base58 random bytes: ' + strRandBase58); // Try it again with a different object to verify that the same results are obtained: fortuna2 := CkPrng_Create(); success := CkPrng_AddEntropy(fortuna2,'01020304','hex'); success := CkPrng_AddEntropy(fortuna2,'hello world','ascii'); strRandHex := CkPrng__genRandom(fortuna2,16,'hex'); strRandBase64 := CkPrng__genRandom(fortuna2,22,'base64'); strRandBase58 := CkPrng__genRandom(fortuna2,32,'base58'); Memo1.Lines.Add('hex random bytes: ' + strRandHex); Memo1.Lines.Add('base64 random bytes: ' + strRandBase64); Memo1.Lines.Add('base58 random bytes: ' + strRandBase58); CkGlobal_Dispose(chilkatGlob); CkPrng_Dispose(fortuna); CkPrng_Dispose(fortuna2); end; |
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