Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(DataFlex) UniPin Game ListSee more UniPin ExamplesDemonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication. For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
Use ChilkatAx-win32.pkg Procedure Test Handle hoHttp Boolean iSuccess Handle hoDt String sTimestamp String sPartnerId Handle hoCrypt Handle hoSbMacData String sAuth Variant vResp Handle hoResp Variant vSbResponseBody Handle hoSbResponseBody Handle hoJResp Integer iRespStatusCode String sGame_category String sGame_code String sGame_name String sIcon_url String sGame_status String sUpdated_at Integer iStatus String sReason Integer i Integer iCount_i String sTemp1 Boolean bTemp1 // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Get Create (RefClass(cComChilkatHttp)) To hoHttp If (Not(IsComObjectCreated(hoHttp))) Begin Send CreateComObject of hoHttp End // Implements the following CURL command: // curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \ // --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \ // --header 'timestamp: 1566552295' \ // --header 'path: in-game-topup/list' \ // --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \ // --header 'Content-Type: application/json' // Use the following online tool to generate HTTP code from a CURL command // Convert a cURL Command to HTTP Source Code Get Create (RefClass(cComCkDateTime)) To hoDt If (Not(IsComObjectCreated(hoDt))) Begin Send CreateComObject of hoDt End Get ComSetFromCurrentSystemTime Of hoDt To iSuccess Get ComGetAsUnixTimeStr Of hoDt False To sTimestamp // Change this to your actual partner ID. Move "587e3675-e0ed-4e9e-9b39-099b11498fdc" To sPartnerId Send ComSetRequestHeader To hoHttp "path" "in-game-topup/list" Send ComSetRequestHeader To hoHttp "timestamp" sTimestamp Send ComSetRequestHeader To hoHttp "partnerid" sPartnerId Send ComSetRequestHeader To hoHttp "Content-Type" "application/json" // Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey) Get Create (RefClass(cComChilkatCrypt2)) To hoCrypt If (Not(IsComObjectCreated(hoCrypt))) Begin Send CreateComObject of hoCrypt End Set ComMacAlgorithm Of hoCrypt To "hmac" Set ComHashAlgorithm Of hoCrypt To "sha256" Set ComEncodingMode Of hoCrypt To "hexlower" // Change this to your actual secret key.. Get ComSetMacKeyEncoded Of hoCrypt "wabc123asljdgadlgd3" "us-ascii" To iSuccess Get Create (RefClass(cComChilkatStringBuilder)) To hoSbMacData If (Not(IsComObjectCreated(hoSbMacData))) Begin Send CreateComObject of hoSbMacData End Get ComAppend Of hoSbMacData sPartnerId To iSuccess Get ComAppend Of hoSbMacData sTimestamp To iSuccess Get ComAppend Of hoSbMacData "in-game-topup/list" To iSuccess Get ComGetAsString Of hoSbMacData To sTemp1 Get ComMacStringENC Of hoCrypt sTemp1 To sAuth Send ComSetRequestHeader To hoHttp "auth" sAuth Get ComQuickRequest Of hoHttp "POST" "https://dev-api.unipin.com/in-game-topup/list" To vResp If (IsComObject(vResp)) Begin Get Create (RefClass(cComChilkatHttpResponse)) To hoResp Set pvComObject Of hoResp To vResp End Get ComLastMethodSuccess Of hoHttp To bTemp1 If (bTemp1 = False) Begin Get ComLastErrorText Of hoHttp To sTemp1 Showln sTemp1 Procedure_Return End Get Create (RefClass(cComChilkatStringBuilder)) To hoSbResponseBody If (Not(IsComObjectCreated(hoSbResponseBody))) Begin Send CreateComObject of hoSbResponseBody End Get pvComObject of hoSbResponseBody to vSbResponseBody Get ComGetBodySb Of hoResp vSbResponseBody To iSuccess Get Create (RefClass(cComChilkatJsonObject)) To hoJResp If (Not(IsComObjectCreated(hoJResp))) Begin Send CreateComObject of hoJResp End Get pvComObject of hoSbResponseBody to vSbResponseBody Get ComLoadSb Of hoJResp vSbResponseBody To iSuccess Set ComEmitCompact Of hoJResp To False Showln "Response Body:" Get ComEmit Of hoJResp To sTemp1 Showln sTemp1 Get ComStatusCode Of hoResp To iRespStatusCode Showln "Response Status Code = " iRespStatusCode If (iRespStatusCode >= 400) Begin Showln "Response Header:" Get ComHeader Of hoResp To sTemp1 Showln sTemp1 Showln "Failed." Send Destroy of hoResp Procedure_Return End Send Destroy of hoResp // Sample JSON response: // (Sample code for parsing the JSON response is shown below) // { // "game_list": [ // { // "game_category": "MLBB_ID", // "game_code": "MLBBD_ID", // "game_name": "Mobile Legends Diamonds", // "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png", // "game_status": "active", // "updated_at": "2019-08-09 16:35:43" // }, // { // "game_category": "MLBB_ID", // "game_code": "MLBBS_ID", // "game_name": "Mobile Legends Starlight Member", // "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png", // "game_status": "active", // "updated_at": "2019-08-09 16:34:18" // }, // ... // ... // ], // "status": 1, // "reason": "Successful" // } // Sample code for parsing the JSON response... // Use the following online tool to generate parsing code from sample JSON: // Generate Parsing Code from JSON Get ComIntOf Of hoJResp "status" To iStatus Get ComStringOf Of hoJResp "reason" To sReason Move 0 To i Get ComSizeOfArray Of hoJResp "game_list" To iCount_i While (i < iCount_i) Set ComI Of hoJResp To i Get ComStringOf Of hoJResp "game_list[i].game_category" To sGame_category Get ComStringOf Of hoJResp "game_list[i].game_code" To sGame_code Get ComStringOf Of hoJResp "game_list[i].game_name" To sGame_name Get ComStringOf Of hoJResp "game_list[i].icon_url" To sIcon_url Get ComStringOf Of hoJResp "game_list[i].game_status" To sGame_status Get ComStringOf Of hoJResp "game_list[i].updated_at" To sUpdated_at Move (i + 1) To i Loop End_Procedure |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.