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DataFlex

UniPin Game List

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Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.

Chilkat DataFlex Downloads

DataFlex
Use ChilkatAx-win32.pkg

Procedure Test
    Boolean iSuccess
    Handle hoHttp
    Handle hoDt
    String sTimestamp
    String sPartnerId
    Handle hoCrypt
    Handle hoSbMacData
    String sAuth
    Variant vResp
    Handle hoResp
    Variant vSbResponseBody
    Handle hoSbResponseBody
    Handle hoJResp
    Integer iRespStatusCode
    String sGame_category
    String sGame_code
    String sGame_name
    String sIcon_url
    String sGame_status
    String sUpdated_at
    Integer iStatus
    String sReason
    Integer i
    Integer iCount_i
    String sTemp1

    Move False To iSuccess

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    Get Create (RefClass(cComChilkatHttp)) To hoHttp
    If (Not(IsComObjectCreated(hoHttp))) Begin
        Send CreateComObject of hoHttp
    End

    // Implements the following CURL command:

    // curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
    // --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
    // --header 'timestamp: 1566552295' \
    // --header 'path: in-game-topup/list' \
    // --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
    // --header 'Content-Type: application/json'

    // Use the following online tool to generate HTTP code from a CURL command
    // Convert a cURL Command to HTTP Source Code

    Get Create (RefClass(cComCkDateTime)) To hoDt
    If (Not(IsComObjectCreated(hoDt))) Begin
        Send CreateComObject of hoDt
    End
    Get ComSetFromCurrentSystemTime Of hoDt To iSuccess
    Get ComGetAsUnixTimeStr Of hoDt False To sTimestamp

    // Change this to your actual partner ID.
    Move "587e3675-e0ed-4e9e-9b39-099b11498fdc" To sPartnerId

    Send ComSetRequestHeader To hoHttp "path" "in-game-topup/list"
    Send ComSetRequestHeader To hoHttp "timestamp" sTimestamp
    Send ComSetRequestHeader To hoHttp "partnerid" sPartnerId
    Send ComSetRequestHeader To hoHttp "Content-Type" "application/json"

    // Calculate the auth header using  hash_hmac(sha256,partnerid+timestamp+path,secretkey)
    Get Create (RefClass(cComChilkatCrypt2)) To hoCrypt
    If (Not(IsComObjectCreated(hoCrypt))) Begin
        Send CreateComObject of hoCrypt
    End
    Set ComMacAlgorithm Of hoCrypt To "hmac"
    Set ComHashAlgorithm Of hoCrypt To "sha256"
    Set ComEncodingMode Of hoCrypt To "hexlower"

    // Change this to your actual secret key..
    Get ComSetMacKeyEncoded Of hoCrypt "wabc123asljdgadlgd3" "us-ascii" To iSuccess

    Get Create (RefClass(cComChilkatStringBuilder)) To hoSbMacData
    If (Not(IsComObjectCreated(hoSbMacData))) Begin
        Send CreateComObject of hoSbMacData
    End
    Get ComAppend Of hoSbMacData sPartnerId To iSuccess
    Get ComAppend Of hoSbMacData sTimestamp To iSuccess
    Get ComAppend Of hoSbMacData "in-game-topup/list" To iSuccess

    Get ComGetAsString Of hoSbMacData To sTemp1
    Get ComMacStringENC Of hoCrypt sTemp1 To sAuth
    Send ComSetRequestHeader To hoHttp "auth" sAuth

    Get Create (RefClass(cComChilkatHttpResponse)) To hoResp
    If (Not(IsComObjectCreated(hoResp))) Begin
        Send CreateComObject of hoResp
    End
    Get pvComObject of hoResp to vResp
    Get ComHttpNoBody Of hoHttp "POST" "https://dev-api.unipin.com/in-game-topup/list" vResp To iSuccess
    If (iSuccess = False) Begin
        Get ComLastErrorText Of hoHttp To sTemp1
        Showln sTemp1
        Procedure_Return
    End

    Get Create (RefClass(cComChilkatStringBuilder)) To hoSbResponseBody
    If (Not(IsComObjectCreated(hoSbResponseBody))) Begin
        Send CreateComObject of hoSbResponseBody
    End
    Get pvComObject of hoSbResponseBody to vSbResponseBody
    Get ComGetBodySb Of hoResp vSbResponseBody To iSuccess
    Get Create (RefClass(cComChilkatJsonObject)) To hoJResp
    If (Not(IsComObjectCreated(hoJResp))) Begin
        Send CreateComObject of hoJResp
    End
    Get pvComObject of hoSbResponseBody to vSbResponseBody
    Get ComLoadSb Of hoJResp vSbResponseBody To iSuccess
    Set ComEmitCompact Of hoJResp To False

    Showln "Response Body:"
    Get ComEmit Of hoJResp To sTemp1
    Showln sTemp1

    Get ComStatusCode Of hoResp To iRespStatusCode
    Showln "Response Status Code = " iRespStatusCode
    If (iRespStatusCode >= 400) Begin
        Showln "Response Header:"
        Get ComHeader Of hoResp To sTemp1
        Showln sTemp1
        Showln "Failed."
        Procedure_Return
    End

    // Sample JSON response:
    // (Sample code for parsing the JSON response is shown below)

    // {
    //   "game_list": [
    //     {
    //       "game_category": "MLBB_ID",
    //       "game_code": "MLBBD_ID",
    //       "game_name": "Mobile Legends Diamonds",
    //       "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
    //       "game_status": "active",
    //       "updated_at": "2019-08-09 16:35:43"
    //     },
    //     {
    //       "game_category": "MLBB_ID",
    //       "game_code": "MLBBS_ID",
    //       "game_name": "Mobile Legends Starlight Member",
    //       "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
    //       "game_status": "active",
    //       "updated_at": "2019-08-09 16:34:18"
    //     },
    // ...
    // ...
    //   ],
    //   "status": 1,
    //   "reason": "Successful"
    // }

    // Sample code for parsing the JSON response...
    // Use the following online tool to generate parsing code from sample JSON:
    // Generate Parsing Code from JSON

    Get ComIntOf Of hoJResp "status" To iStatus
    Get ComStringOf Of hoJResp "reason" To sReason
    Move 0 To i
    Get ComSizeOfArray Of hoJResp "game_list" To iCount_i
    While (i < iCount_i)
        Set ComI Of hoJResp To i
        Get ComStringOf Of hoJResp "game_list[i].game_category" To sGame_category
        Get ComStringOf Of hoJResp "game_list[i].game_code" To sGame_code
        Get ComStringOf Of hoJResp "game_list[i].game_name" To sGame_name
        Get ComStringOf Of hoJResp "game_list[i].icon_url" To sIcon_url
        Get ComStringOf Of hoJResp "game_list[i].game_status" To sGame_status
        Get ComStringOf Of hoJResp "game_list[i].updated_at" To sUpdated_at
        Move (i + 1) To i
    Loop



End_Procedure