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(DataFlex) Fortuna PRNG Generate Random EncodedDemonstrates how to generate random bytes using the Fortuna PRNG. The random bytes are returned in an encoded string (using an encoding such as hex, base64, base58, etc.)
Use ChilkatAx-win32.pkg Procedure Test Handle hoChilkatGlob Boolean iSuccess Handle hoFortuna String sStrEntropy String sStrRandHex String sStrRandBase64 String sStrRandBase58 String sTemp1 Boolean bTemp1 // All Chilkat classes can be unlocked at once at the beginning of a program // by calling UnlockBundle. It requires a Bundle unlock code. Get Create (RefClass(cComChilkatGlobal)) To hoChilkatGlob If (Not(IsComObjectCreated(hoChilkatGlob))) Begin Send CreateComObject of hoChilkatGlob End Get ComUnlockBundle Of hoChilkatGlob "Anything for 30-day trial." To iSuccess If (iSuccess <> True) Begin Get ComLastErrorText Of hoChilkatGlob To sTemp1 Showln sTemp1 Procedure_Return End Get Create (RefClass(cComChilkatPrng)) To hoFortuna If (Not(IsComObjectCreated(hoFortuna))) Begin Send CreateComObject of hoFortuna End // Before beginning to generate random data, // the PRNG (Pseudo Random Number Generator) should // be seeded with real random data (also known as "entropy"). // Note: Accumulating real random data can be difficult // and time-consuming to collect. It is for this reason // that pseudorandom data (i.e. a PRNG) is used. The pseudorandom data generator // is seeded with entropy. In addition, new entropy can (and should) // be periodically added as more pseudorandom data is generated. // Get 32 bytes of system entropy. On Linux/Unix systems, this reads // from /dev/random. On MS Windows systems, it uses the Crypto API's // CryptGenRandom function. Get ComGetEntropy Of hoFortuna 32 "hex" To sStrEntropy Get ComLastMethodSuccess Of hoFortuna To bTemp1 If (bTemp1 <> True) Begin Get ComLastErrorText Of hoFortuna To sTemp1 Showln sTemp1 Procedure_Return End // Seed the PRNG with this entropy: Get ComAddEntropy Of hoFortuna sStrEntropy "hex" To iSuccess If (iSuccess <> True) Begin Get ComLastErrorText Of hoFortuna To sTemp1 Showln sTemp1 Procedure_Return End // Generate some random data: Get ComGenRandom Of hoFortuna 16 "hex" To sStrRandHex Get ComGenRandom Of hoFortuna 22 "base64" To sStrRandBase64 Get ComGenRandom Of hoFortuna 32 "base58" To sStrRandBase58 Showln "hex random bytes: " sStrRandHex Showln "base64 random bytes: " sStrRandBase64 Showln "base58 random bytes: " sStrRandBase58 End_Procedure |
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