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(C# UWP/WinRT) Rename Email Attachments After AddingDemonstrates how to rename email attachments after adding but before sending.
// This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.MailMan mailman = new Chilkat.MailMan(); mailman.SmtpHost = "smtp.my-mail-server.com"; mailman.SmtpUsername = "MY_SMTP_USERNAME"; mailman.SmtpPassword = "MY_SMTP_PASSWORD"; mailman.SmtpSsl = true; mailman.SmtpPort = 465; Chilkat.Email email = new Chilkat.Email(); email.Subject = "This is a test"; email.Body = "This is a test"; email.From = "Chilkat Support <support@chilkatsoft.com>"; bool success = email.AddTo("Chilkat Admin","admin@chilkatsoft.com"); // To add more recipients, call AddTo, AddCC, or AddBcc once per recipient. // Add some attachments. // The AddFileAttachment method returns the value of the content-type it chose for the attachment. string contentType = email.AddFileAttachment("qa_data/jpg/starfish.jpg"); if (email.LastMethodSuccess != true) { Debug.WriteLine(email.LastErrorText); return; } contentType = email.AddFileAttachment("qa_data/pdf/fishing.pdf"); if (email.LastMethodSuccess != true) { Debug.WriteLine(email.LastErrorText); return; } // If we save the email to a .eml, we can examine in a text editor. success = email.SaveEml("qa_output/e1.eml"); if (success == false) { Debug.WriteLine(email.LastErrorText); Debug.WriteLine("Failed to save .eml"); return; } // We see the following in the e1.eml // Notice that Chilkat replaced the full path with just the filename. // The full local path is not part of the email that gets sent.. // ... // --------------020807050607070004010609 // Content-Type: image/jpeg; name="starfish.jpg" // Content-Transfer-Encoding: base64 // Content-Disposition: attachment; filename="starfish.jpg" // // ... // --------------020807050607070004010609 // Content-Type: application/pdf; name="fishing.pdf" // Content-Transfer-Encoding: base64 // Content-Disposition: attachment; filename="fishing.pdf" // ... // Before sending, each filename can be changed within the email object. // For example: success = email.SetAttachmentFilename(0,"orange_starfish.jpg"); success = email.SetAttachmentFilename(1,"tuna_fishing.pdf"); // Look at the new MIME source of the email in a text editor... success = email.SaveEml("qa_output/e2.eml"); if (success == false) { Debug.WriteLine(email.LastErrorText); Debug.WriteLine("Failed to save .eml"); return; } // You'll see this: // ... // --------------020807050607070004010609 // Content-Type: image/jpeg; name="orange_starfish.jpg" // Content-Transfer-Encoding: base64 // Content-Disposition: attachment; filename="orange_starfish.jpg" // // ... // --------------020807050607070004010609 // Content-Type: application/pdf; name="tuna_fishing.pdf" // Content-Transfer-Encoding: base64 // Content-Disposition: attachment; filename="tuna_fishing.pdf" // ... // Send the email with the updated filenames.. success = await mailman.SendEmailAsync(email); if (success != true) { Debug.WriteLine(mailman.LastErrorText); return; } success = await mailman.CloseSmtpConnectionAsync(); if (success != true) { Debug.WriteLine("Connection to SMTP server not closed cleanly."); } Debug.WriteLine("Mail with attachments sent!"); |
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