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(C# UWP/WinRT) SFTP Read Directory ListingDemonstrates how to download a directory listing and iterate over the files.
// This requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // Important: It is helpful to send the contents of the // sftp.LastErrorText property when requesting support. Chilkat.SFtp sftp = new Chilkat.SFtp(); // Set some timeouts, in milliseconds: sftp.ConnectTimeoutMs = 5000; sftp.IdleTimeoutMs = 10000; // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. string hostname = "www.my-sftp-server.com"; int port = 22; bool success = await sftp.ConnectAsync(hostname,port); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = await sftp.AuthenticatePwAsync("myLogin","myPassword"); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // After authenticating, the SFTP subsystem must be initialized: success = await sftp.InitializeSftpAsync(); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Open a directory on the server... // Paths starting with a slash are "absolute", and are relative // to the root of the file system. Names starting with any other // character are relative to the user's default directory (home directory). // A path component of ".." refers to the parent directory, // and "." refers to the current directory. string handle = await sftp.OpenDirAsync("."); if (sftp.LastMethodSuccess != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Download the directory listing: Chilkat.SFtpDir dirListing = await sftp.ReadDirAsync(handle); if (sftp.LastMethodSuccess != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Iterate over the files. int i = 0; int n = dirListing.NumFilesAndDirs; while (i < n) { Chilkat.SFtpFile fileObj = dirListing.GetFileObject(i); Debug.WriteLine(fileObj.Filename); Debug.WriteLine(fileObj.FileType); Debug.WriteLine("Size in bytes: " + Convert.ToString(fileObj.Size32)); Debug.WriteLine("----"); i = i + 1; } // Close the directory success = await sftp.CloseHandleAsync(handle); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } Debug.WriteLine("Success."); |
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