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C#

Modify Name of File Stored within Zip when Creating a .zip

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Demonstrates how to create a zip where the filename within the .zip is different than the filename that was added from the filesystem.

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C#
bool success = false;

// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.

Chilkat.Zip zip = new Chilkat.Zip();

// Intialize the zip object by calling NewZip.
success = zip.NewZip("myZip.zip");

// Add a reference to a file on disk to the zip object.
// (When appending files to a zip, the files are not actually
// read into memory.  References to the file(s) are added.
// When WriteZip is called, the referenced files are streamed in
// and compressed to the .zip.)
bool saveExtraPath = false;
success = zip.AddFile("/temp/a/hamlet.xml",saveExtraPath);
if (success == false) {
    Debug.WriteLine(zip.LastErrorText);
    return;
}

// The zip object references a single file.
// Retrieve the entry object...
Chilkat.ZipEntry entry = new Chilkat.ZipEntry();
zip.EntryAt(0,entry);

// Set the entry's filename to anything you want:
entry.FileName = "somethingElse.xml";

// Note: Internally, the zip component retains the name of
// the file referenced.  The current setting of the zip entry's
// FileName property is stored in the .zip when writing.

// The zip written here will contain somethingElse.xml
success = zip.WriteZipAndClose();
if (success != true) {
    Debug.WriteLine(zip.LastErrorText);
}
else {
    Debug.WriteLine("Zip created!");
}