C#
C#
SFTP Download to Local Filesystem
See more SFTP Examples
Demonstrates how to download a file from an SSH server to the local filesystem. There are no limitations on file size, and the file is streamed directly to the local filesystem.Chilkat C# Downloads
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
Chilkat.SFtp sftp = new Chilkat.SFtp();
// Set some timeouts, in milliseconds:
sftp.ConnectTimeoutMs = 5000;
sftp.IdleTimeoutMs = 10000;
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
string hostname = "sftp.example.com";
int port = 22;
success = sftp.Connect(hostname,port);
if (success != true) {
Debug.WriteLine(sftp.LastErrorText);
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw("myLogin","myPassword");
if (success != true) {
Debug.WriteLine(sftp.LastErrorText);
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
Debug.WriteLine(sftp.LastErrorText);
return;
}
// Open a file on the server:
string handle = sftp.OpenFile("hamlet.xml","readOnly","openExisting");
if (sftp.LastMethodSuccess != true) {
Debug.WriteLine(sftp.LastErrorText);
return;
}
// Download the file:
success = sftp.DownloadFile(handle,"c:/temp/hamlet.xml");
if (success != true) {
Debug.WriteLine(sftp.LastErrorText);
return;
}
// Close the file.
success = sftp.CloseHandle(handle);
if (success != true) {
Debug.WriteLine(sftp.LastErrorText);
return;
}
Debug.WriteLine("Success.");