Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(C++) Send and Receive WebSocket FrameDemonstrates how to send a websocket text frame to a websocket echo server. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
#include <CkWebSocket.h> #include <CkRest.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkWebSocket ws; // For brevity, this example does not check for errors when etablishing the WebSocket connection. // See Establish WebSocket Connection for more complete sample code for making the connection. CkRest rest; // Connect to websockets.chilkat.io // IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. // IMPORTANT: The websockets.chilkat.io server imposes the following limitations: // ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. bool success = rest.Connect("websockets.chilkat.io",80,false,false); ws.UseConnection(rest); ws.AddClientHeaders(); const char *responseBodyIgnored = rest.fullRequestNoBody("GET","/wsChilkatEcho.ashx"); success = ws.ValidateServerHandshake(); if (success != true) { std::cout << ws.lastErrorText() << "\r\n"; return; } // This example demonstrates sending a frame and receiving a text frame. // Send a frame containing the string "Hello World!" // This will be the first and final frame, and therefore this constitutes the entire message. bool finalFrame = true; success = ws.SendFrame("Hello World!",finalFrame); if (success != true) { std::cout << ws.lastErrorText() << "\r\n"; return; } // Read an incoming frame. success = ws.ReadFrame(); if (success != true) { std::cout << "Failed to receive a frame" << "\r\n"; std::cout << "ReadFrame fail reason = " << ws.get_ReadFrameFailReason() << "\r\n"; std::cout << ws.lastErrorText() << "\r\n"; return; } // Show the string that was received. const char *receivedStr = ws.getFrameData(); std::cout << "Received: " << receivedStr << "\r\n"; // Close the websocket connection. success = ws.SendClose(true,1000,"Closing this websocket."); if (success != true) { std::cout << ws.lastErrorText() << "\r\n"; return; } // Read the Close response. success = ws.ReadFrame(); if (success != true) { std::cout << "ReadFrame fail reason = " << ws.get_ReadFrameFailReason() << "\r\n"; std::cout << ws.lastErrorText() << "\r\n"; return; } // Should receive the "Close" opcode. std::cout << "Received opcode: " << ws.frameOpcode() << "\r\n"; // Should be the same status code we sent (1000) std::cout << "Received close status code: " << ws.get_CloseStatusCode() << "\r\n"; // The server may echo the close reason. If not, this will be empty. std::cout << "Echoed close reason: " << ws.closeReason() << "\r\n"; std::cout << "Success." << "\r\n"; } |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.