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(C++) WebSocket Send/Receive Binary DataDemonstrates how to send and receive binary data on a websocket. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
#include <CkWebSocket.h> #include <CkRest.h> #include <CkBinData.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkWebSocket ws; // For brevity, this example does not check for errors when etablishing the WebSocket connection. // See Establish WebSocket Connection for more complete sample code for making the connection. CkRest rest; // Connect to websockets.chilkat.io // IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. // IMPORTANT: The websockets.chilkat.io server imposes the following limitations: // ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. bool success = rest.Connect("websockets.chilkat.io",80,false,false); ws.UseConnection(rest); ws.AddClientHeaders(); const char *responseBodyIgnored = rest.fullRequestNoBody("GET","/wsChilkatEcho.ashx"); success = ws.ValidateServerHandshake(); if (success != true) { std::cout << ws.lastErrorText() << "\r\n"; return; } // This example sends a small JPG file (about 7KB) in a websocket frame. CkBinData jpgData; success = jpgData.LoadFile("qa_data/jpg/starfish.jpg"); std::cout << "Number of bytes to send = " << jpgData.get_NumBytes() << "\r\n"; // Send a frame containing the JPG image data. // This will be the first and final frame, and therefore this constitutes the entire message. bool finalFrame = true; success = ws.SendFrameBd(jpgData,finalFrame); if (success != true) { std::cout << ws.lastErrorText() << "\r\n"; return; } // Read the echoed binary frame(s). // (We sent the JPG file in a single frame, but we may receive the echo in multiple frames, but it will be one message.) // Read an incoming frames until we receive the final frame. bool receivedFinalFrame = false; while (receivedFinalFrame == false) { // The ws object is accumulating the received data internally. Once we get the final frame, we'll get the // accumulated data which should constitute the entire JPG. success = ws.ReadFrame(); if (success != true) { std::cout << "Failed to receive a frame" << "\r\n"; std::cout << "ReadFrame fail reason = " << ws.get_ReadFrameFailReason() << "\r\n"; std::cout << ws.lastErrorText() << "\r\n"; return; } receivedFinalFrame = ws.get_FinalFrame(); // Show the opcode and final frame bit for the frame just received: std::cout << "Frame opcode: " << ws.frameOpcode() << "\r\n"; std::cout << "Final frame: " << receivedFinalFrame << "\r\n"; } // Get the accumulated received data. CkBinData jpgReceivedData; ws.GetFrameDataBd(jpgReceivedData); std::cout << "Received " << jpgReceivedData.get_NumBytes() << " bytes" << "\r\n"; // Save the received JPG to a file so we can check it.. jpgReceivedData.WriteFile("qa_output/starfish_ws.jpg"); // Close the websocket connection. success = ws.SendClose(true,1000,"Closing this websocket."); if (success != true) { std::cout << ws.lastErrorText() << "\r\n"; return; } // Read the Close response. success = ws.ReadFrame(); if (success != true) { std::cout << "ReadFrame fail reason = " << ws.get_ReadFrameFailReason() << "\r\n"; std::cout << ws.lastErrorText() << "\r\n"; return; } // Should receive the "Close" opcode. std::cout << "Received opcode: " << ws.frameOpcode() << "\r\n"; // Should be the same status code we sent (1000) std::cout << "Received close status code: " << ws.get_CloseStatusCode() << "\r\n"; // The server may echo the close reason. If not, this will be empty. std::cout << "Echoed close reason: " << ws.closeReason() << "\r\n"; std::cout << "Success." << "\r\n"; } |
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