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(C++) Socket/SSL/TLS through SOCKS5 / SOCKS4 ProxyDemonstrates how to use the Chilkat Socket/SSL/TLS component/library with a SOCKS5 or SOCKS4 proxy server.
#include <CkSocket.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSocket socket; // To use a SOCKS4 or SOCKS5 proxy, simply set the following // properties prior to calling Connect. The connection may be SSL/TLS or // non-secure - both will work with a SOCKS proxy. // The SOCKS hostname may be a domain name or // IP address: socket.put_SocksHostname("www.mysocksproxyserver.com"); socket.put_SocksPort(1080); socket.put_SocksUsername("myProxyLogin"); socket.put_SocksPassword("myProxyPassword"); // Set the SOCKS version to 4 or 5 based on the version // of the SOCKS proxy server: socket.put_SocksVersion(5); // Note: SOCKS4 servers only support usernames without passwords. // SOCKS5 servers support full login/password authentication. // Connect to port 5555 of 192.168.1.108. // hostname may be a domain name or IP address. const char *hostname = "192.168.1.108"; bool ssl = false; int maxWaitMillisec = 20000; bool success = socket.Connect(hostname,5555,ssl,maxWaitMillisec); if (success != true) { std::cout << socket.lastErrorText() << "\r\n"; return; } // Set maximum timeouts for reading an writing (in millisec) socket.put_MaxReadIdleMs(10000); socket.put_MaxSendIdleMs(10000); // The server (in this example) is going to send a "Hello World!" // message. Read it: const char *receivedMsg = socket.receiveString(); if (socket.get_LastMethodSuccess() != true) { std::cout << socket.lastErrorText() << "\r\n"; return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000); std::cout << receivedMsg << "\r\n"; } |
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