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C++

Accept Connection on Socket

See more Socket/SSL/TLS Examples

Demonstrates how to create a TCP/IP socket, listen on a port, accept an incoming connection, and send a "Hello World" message to the client.

Chilkat C++ Downloads

C++
#include <CkSocket.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkSocket listenSocket;

    // Bind to a port and listen for incoming connections:
    // This example will listen at port 5555 and allows for a backlog
    // of 25 pending connection requests.
    success = listenSocket.BindAndListen(5555,25);
    if (success == false) {
        std::cout << listenSocket.lastErrorText() << "\r\n";
        return;
    }

    // Get the next incoming connection
    // Wait a maximum of 20 seconds (20000 millisec)
    CkSocket connectedSocket;
    success = listenSocket.AcceptNext(20000,connectedSocket);
    if (success == false) {
        std::cout << listenSocket.lastErrorText() << "\r\n";
        return;
    }

    // Set maximum timeouts for reading an writing (in millisec)
    connectedSocket.put_MaxReadIdleMs(10000);
    connectedSocket.put_MaxSendIdleMs(10000);

    // Send a "Hello World!" message to the client:
    success = connectedSocket.SendString("Hello World!");
    if (success != true) {
        std::cout << connectedSocket.lastErrorText() << "\r\n";
        return;
    }

    // Close the connection with the client.
    // Wait a max of 20 seconds (20000 millsec)
    success = connectedSocket.Close(20000);

    std::cout << "success!" << "\r\n";
    }