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(C++) Multiple Hop SSH to SFTPDemonstrates how to SFTP through an intermediate SSH server (multiple hop). The scheme looks like this: Application => ServerSSH1 => ServerSFtp The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task.
#include <CkSsh.h> #include <CkSFtp.h> void ChilkatSample(void) { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSsh ssh1; // Hostname may be an IP address or domain name: const char *hostname = "192.168.1.111"; const char *port = 22; // Connect directly to the 1st SSH server: bool success = ssh1.Connect(hostname,port); if (success != true) { std::cout << ssh1.lastErrorText() << "\r\n"; return; } // Authenticate using login/password: success = ssh1.AuthenticatePw("myLogin","myPassword"); if (success != true) { std::cout << ssh1.lastErrorText() << "\r\n"; return; } // Connect through the 1st SSH connection to reach a 2nd SSH server (for SFTP) // Note: Any number of connections may be simultaneously tunneled through a single // existing SSH connection. CkSFtp sftp; // Connect to some SSH/SFTP server through ssh1. success = sftp.ConnectThroughSsh(ssh1,"sftp.someremoteserver.com",22); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // Authenticate with the SFTP server. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // Upload from the local file to the SSH server. // Important -- the remote filepath is the 1st argument, // the local filepath is the 2nd argument; const char *remoteFilePath = "hamlet.xml"; const char *localFilePath = "c:/temp/hamlet.xml"; success = sftp.UploadFileByName(remoteFilePath,localFilePath); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } std::cout << "Success." << "\r\n"; // Close the connection with the SFTP server.(This closes the the tunnel through ssh1.) // The connection with ssh1 is still alive, and may be used for more connections. sftp.Disconnect(); // ... // ... // ... ssh1.Disconnect(); } |
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