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(C++) Create Self-Extracting Executable (Windows-only)Demonstrates how to create a Windows self-extracting EXE.
#include <CkZip.h> #include <CkZipProgress.h> class zipProgress : public CkZipProgress { public: zipProgress() { } virtual ~zipProgress() { } void AbortCheck(bool *abort) { // Application code goes here. } void PercentDone(int percentDone, bool *abort) { std::cout << "Percent Done: " << percentDone << "\r\n"; // Explicitly abort at 25% or greater. // Remove this to allow for the HTTP download to run to completion. if (percentDone > 25) { *abort = true; } } void ProgressInfo(const char *name, const char *value) { std::cout << name << ": " << value << "\r\n"; } }; void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. bool success; CkZip zip; zipProgress zip_progress; zip.put_EventCallbackObject(&zip_progress); // Initialize the zip object. Because we're creating // a self-extracting EXE in this example, the filename // passed to NewZip will never actually be created. success = zip.NewZip("notUsed.zip"); if (success != true) { std::cout << zip.lastErrorText() << "\r\n"; return; } // Append a directory tree. The AppendFiles does // not read the file contents or append them to the zip // object in memory. It simply appends references // to the files so that when WriteExe (or WriteZipAndClose, // or WriteZip, etc.) is called, the files are compressed // and added to the archive. bool recurse = true; zip.AppendFiles("c:/temp/a/*",recurse); // Write "sfx.exe" bool success = zip.WriteExe("c:/temp/sfx.exe"); if (success != true) { std::cout << zip.lastErrorText() << "\r\n"; return; } } |
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