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C++

SCP Sync Tree Upload

See more SCP Examples

Synchronize local and remote directory trees by uploading newer or missing files to the remote server.

Chilkat C++ Downloads

C++
#include <CkSsh.h>
#include <CkScp.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkSsh ssh;

    // Hostname may be an IP address or hostname:
    const char *hostname = "www.some-ssh-server.com";
    int port = 22;

    // Connect to an SSH server:
    success = ssh.Connect(hostname,port);
    if (success != true) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    // Wait a max of 5 seconds when reading responses..
    ssh.put_IdleTimeoutMs(5000);

    // Authenticate using login/password:
    success = ssh.AuthenticatePw("myLogin","myPassword");
    if (success != true) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    // Once the SSH object is connected and authenticated, we use it
    // in our SCP object.
    CkScp scp;

    success = scp.UseSsh(ssh);
    if (success != true) {
        std::cout << scp.lastErrorText() << "\r\n";
        return;
    }

    // The remoteRoot is relative to the HOME directory of the SSH user account.
    const char *remoteRoot = "workspace/projectB";
    const char *localRoot = "c:/aaworkarea/scp/workspace/projectB";

    // Upload synchronization modes:
    // mode=0: Upload all files
    // mode=1: Upload all files that do not exist on the FTP server.
    // mode=2: Upload newer or non-existant files.
    // mode=3: Upload only newer files.  If a file does not already exist on the FTP server, it is not uploaded.
    // mode=4: transfer missing files or files with size differences.
    // mode=5: same as mode 4, but also newer files.

    // Additional files and directores can be excluded by setting the SyncMustNotMatch property.
    // The SyncMustNotMatch patterns apply only to the final filename or directory part of a path.
    // If a directory matches, then it will not be traversed in a recursive traversal.
    // 
    scp.put_SyncMustNotMatch("*.o;*.obj;*.log; temp");

    // The SyncMustMatch property can be set to restrict the files uploaded to only those
    // matching at least one pattern in a set.
    scp.put_SyncMustMatch("*.cpp; *.h");

    // Do the recursive sync to upload newer or non-existant files:
    bool bRecurse = true;
    int mode = 2;
    success = scp.SyncTreeUpload(localRoot,remoteRoot,mode,bRecurse);
    if (success != true) {
        std::cout << scp.lastErrorText() << "\r\n";
        return;
    }

    // The files actually uploaded can be examined in the SyncedFiles property.
    // It is a string property that contains the relative path, one per line, of each
    // file uploaded.
    std::cout << "Files uploaded: " << "\r\n";
    std::cout << scp.syncedFiles() << "\r\n";

    std::cout << "----" << "\r\n";
    std::cout << "SCP sync upload success." << "\r\n";

    // Disconnect
    ssh.Disconnect();
    }