C++
C++
MIME Content-Disposition Header Field
See more MIME Examples
Explains the Content-Disposition header field and the properties used for setting or updating.
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#include <CkMime.h>
void ChilkatSample(void)
{
bool success = false;
// The Content-Disposition header field provides a suggestion to the receiver for how the content is to be processed.
// The standard dispositions are "inline" and "attachment".
// A disposition of "attachment" indicates the content is something to be saved to a file and not processed (such as rendering for viewing inline).
// A disposition of "inline" indicates the content should be processed (displayed) inline with the other parts of the MIME message.
// For example, an email client could handle a JPG image based on the disposition. If the disposition is "attachment",
// the email client (such as Thunderbird, GMail, or Outlook) might simply list the JPG image as one of the email's attachments,
// but won't display the JPG image. If the disposition is "inline", the email client might display the JPG image, but not list
// it as an attachment.
// The Content-Disposition header field can also include a "filename" attribute. This is the suggested default filename if the content
// is to be saved to a file.
CkMime mime;
// The Content-Disposition header field can be set or modified in two ways.
// 1) By setting the Disposition and Filename properties.
// 2) By setting the entire contents of the Content-Disposition header with the SetHeaderField method.
// Setting the Content-Disposition header automatically updates the Disposition and Filename properties.
// For example:
mime.put_Disposition("attachment");
mime.put_Filename("ghost.jpg");
// The Content-Disposition header field contains this:
// Content-Disposition: attachment; filename="ghost.jpg"
std::cout << mime.getEntireHead() << "\r\n";
std::cout << "-" << "\r\n";
// If we set the entire header field..
mime.SetHeaderField("Content-Disposition","attachment; filename=\"zombie.jpg\"");
// The Content-Disposition header field now contains this:
// Content-Disposition: attachment; filename="zombie.jpg"
std::cout << mime.getEntireHead() << "\r\n";
std::cout << "-" << "\r\n";
// Notice how the Filename property has been updated
std::cout << "Filename property: " << mime.filename() << "\r\n";
std::cout << "-" << "\r\n";
// To change a particular attribute value, set the property.
mime.put_Filename("skeleton.jpg");
std::cout << mime.getEntireHead() << "\r\n";
std::cout << "-" << "\r\n";
// To remove the filename from the Content-Disposition header,
// set the property to an empty string.
mime.put_Filename("");
std::cout << mime.getEntireHead() << "\r\n";
std::cout << "-" << "\r\n";
}