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(C++) Append Part to MIMEDemonstrates the AppendPart method for adding sub-parts to MIME.
#include <CkMime.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. bool success; // Create a text/plain part. CkMime ptMime; ptMime.SetBodyFromPlainText("This is the plain text body"); std::cout << ptMime.getMime() << "\r\n"; std::cout << "****" << "\r\n"; // The ptMime contains: // --------------------------------------- // Content-Type: text/plain // Content-Transfer-Encoding: 7bit // // This is the plain text body // --------------------------------------- // Start with an empty MIME object... CkMime topLevelMime; // Initialize it to a multipart Content-Type. We'll use multipart/mixed. topLevelMime.NewMultipartMixed(); // Append the ptMime as a child. topLevelMime.AppendPart(ptMime); std::cout << topLevelMime.getMime() << "\r\n"; std::cout << "****" << "\r\n"; // The topLevelMime contains: // -------------------------- // Content-Type: multipart/mixed; boundary="------------010907090104040508040404" // // --------------010907090104040508040404 // Content-Type: text/plain // Content-Transfer-Encoding: 7bit // // This is the plain text body // --------------010907090104040508040404-- // // IMPORTANT: A copy of the MIME passed in AppendPart is appended. // Therefore, in this case, changing ptMime does not change the text/plain sub-part in topLevelMime. // For example: ptMime.SetBody("this is the new plain text body."); // topLevelMime is unchanged. std::cout << topLevelMime.getMime() << "\r\n"; std::cout << "****" << "\r\n"; // To change the content in topLevelMime, we must get the text/plain part. // For example: CkMime *ptMime2 = topLevelMime.GetPart(0); ptMime2->SetBody("this is the new plain text body."); delete ptMime2; // Now topLevelMime is changed. std::cout << topLevelMime.getMime() << "\r\n"; } |
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