C++
C++
FTP through SSH Tunnel with Dynamic Port Forwarding
See more FTP Examples
Demonstrates how to start a background thread that runs a portable SSH tunnel w/ dynamic port forwarding that the foreground thread can be used for establishing FTP sessions through an SSH tunnel.Note: Some developers may be accustomed to starting an stunnel.exe proxy from https://www.stunnel.org. The stunnel.exe is not necessary here. Chilkat's background thread fulfills the task of what the external stunnel.exe does. Therefore, your application is self-contained, meaning that it can run anywhere because the SSH tunnel proxy is built-in.
Chilkat C++ Downloads
#include <CkSshTunnel.h>
#include <CkFtp2.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
success = false;
CkSshTunnel tunnel;
const char *sshHostname = "sftp.example.com";
int sshPort = 22;
// Connect to an SSH server and establish the SSH tunnel:
success = tunnel.Connect(sshHostname,sshPort);
if (success != true) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Authenticate with the SSH server via a login/password
// or with a public key.
// This example demonstrates SSH password authentication.
success = tunnel.AuthenticatePw("mySshLogin","mySshPassword");
if (success != true) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Indicate that the background SSH tunnel thread will behave as a SOCKS proxy server
// with dynamic port forwarding:
tunnel.put_DynamicPortForwarding(true);
// We may optionally require that connecting clients authenticate with our SOCKS proxy server.
// To do this, set an inbound username/password. Any connecting clients would be required to
// use SOCKS5 with the correct username/password.
// If no inbound username/password is set, then our SOCKS proxy server will accept both
// SOCKS4 and SOCKS5 unauthenticated connections.
tunnel.put_InboundSocksUsername("chilkat123");
tunnel.put_InboundSocksPassword("password123");
// Start the listen/accept thread to begin accepting SOCKS proxy client connections.
// Listen on port 1080.
success = tunnel.BeginAccepting(1080);
if (success != true) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Now that a background thread is running a SOCKS proxy server that forwards connections
// through an SSH tunnel, it is possible to use any Chilkat implemented protocol that is SOCKS capable,
// such as HTTP, POP3, SMTP, IMAP, FTP, etc. The protocol may use SSL/TLS because the SSL/TLS
// will be passed through the SSH tunnel to the end-destination. Also, any number of simultaneous
// connections may be routed through the SSH tunnel.
CkFtp2 ftp;
// Indicate that the HTTP object is to use our portable SOCKS proxy/SSH tunnel running in our background thread.
ftp.put_SocksHostname("localhost");
// The SocksPort must equal the port passed to BeginAccepting above.
ftp.put_SocksPort(1080);
ftp.put_SocksVersion(5);
// The SOCKS5 login/password set here must equal the InboundSocksUsername/Password set above.
ftp.put_SocksUsername("chilkat123");
ftp.put_SocksPassword("password123");
// This is the actual FTP server domain or IP address, and the login/password for the user account on the destination FTP server.
ftp.put_Hostname("ftp.someFtpServer.com");
ftp.put_Username("myLogin");
ftp.put_Password("myPassword");
ftp.put_AuthTls(true);
// Connect and login (via the SSH tunnel) to the FTP server.
success = ftp.Connect();
if (success != true) {
std::cout << ftp.lastErrorText() << "\r\n";
return;
}
// Change to the remote directory where the file is located.
// This step is only necessary if the file is not in the root directory
// for the FTP account.
success = ftp.ChangeRemoteDir("junk");
if (success != true) {
std::cout << ftp.lastErrorText() << "\r\n";
return;
}
const char *localFilename = "c:/temp/hamlet.xml";
const char *remoteFilename = "hamlet.xml";
// Download a file. (the data connection is also automatically established through the
// SSH tunnel using dynamic port forwarding..)
success = ftp.GetFile(remoteFilename,localFilename);
if (success != true) {
std::cout << ftp.lastErrorText() << "\r\n";
return;
}
// The disconnect is disconnecting with the FTP server and closes the SSH tunnel.
// The background tunnel thread is still running, and may be used for subsequent FTP connections,
// or even connections for any other purpose, such as HTTP, IMAP, SMTP, POP3, etc.
success = ftp.Disconnect();
// When the app is finished with the tunnel, it can cleanup..
// Stop the background listen/accept thread:
bool waitForThreadExit = true;
success = tunnel.StopAccepting(waitForThreadExit);
if (success != true) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Close the SSH tunnel (would also kick any remaining connected clients).
success = tunnel.CloseTunnel(waitForThreadExit);
if (success != true) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
}