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C++

Firebase Receive Server-Sent Events (text/event-stream)

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Demonstrates how to start receiving server-sent events and update your JSON database with each event.

Chilkat C++ Downloads

C++
#include <CkFileAccess.h>
#include <CkRest.h>
#include <CkAuthGoogle.h>
#include <CkUrl.h>
#include <CkJsonObject.h>
#include <CkStream.h>
#include <CkServerSentEvent.h>
#include <CkTask.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates how to begin receiving server-sent events, and to update
    //  your JSON database for each event.

    //  This example requires the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    //  This example assumes a JWT authentication token, if required, has been previously obtained.
    //  See Get Firebase Access Token from JSON Service Account Private Key for sample code.

    //  Load the previously obtained Firebase access token into a string.
    CkFileAccess fac;
    const char *accessToken = fac.readEntireTextFile("qa_data/tokens/firebaseToken.txt","utf-8");
    if (fac.get_LastMethodSuccess() == false) {
        std::cout << fac.lastErrorText() << "\r\n";
        return;
    }

    CkRest rest;

    //  Make the initial connection (without sending a request yet).
    //  Once connected, any number of requests may be sent.  It is not necessary to explicitly
    //  call Connect before each request.  
    success = rest.Connect("chilkat.firebaseio.com",443,true,true);
    if (success == false) {
        std::cout << rest.lastErrorText() << "\r\n";
        return;
    }

    CkAuthGoogle authGoogle;
    authGoogle.put_AccessToken(accessToken);
    rest.SetAuthGoogle(authGoogle);

    rest.AddHeader("Accept","text/event-stream");
    rest.AddHeader("Cache-Control","no-cache");

    const char *responseBody = rest.fullRequestNoBody("GET","/.json");

    //  A 307 redirect response is expected.
    if (rest.get_ResponseStatusCode() != 307) {
        std::cout << "Unexpected response code: " << rest.get_ResponseStatusCode() << "\r\n";
        std::cout << responseBody << "\r\n";
        std::cout << "Failed." << "\r\n";
        return;
    }

    //  Get the redirect URL
    const char *urlStr = rest.lastRedirectUrl();
    CkUrl url;
    url.ParseUrl(urlStr);

    std::cout << "redirect URL domain: " << url.host() << "\r\n";
    std::cout << "redirect URL path: " << url.path() << "\r\n";
    std::cout << "redirect URL query params: " << url.query() << "\r\n";
    std::cout << "redirect URL path with query params: " << url.pathWithQueryParams() << "\r\n";

    //  Our text/event-stream will be obtained from the redirect URL...
    CkRest rest2;

    success = rest2.Connect(url.host(),443,true,true);
    if (success != true) {
        std::cout << rest2.lastErrorText() << "\r\n";
        return;
    }

    rest2.AddHeader("Accept","text/event-stream");
    rest2.AddHeader("Cache-Control","no-cache");

    //  Add the redirect query params to the request
    rest2.AddQueryParams(url.query());

    //  In our case, we don't actually need the auth query param,
    //  so remove it.
    rest2.RemoveQueryParam("auth");

    //  Send the request.  (We are only sending the request here.
    //  We are not yet getting the response because the response
    //  will be a text/event-stream.)
    success = rest2.SendReqNoBody("GET",url.path());
    if (success != true) {
        std::cout << rest2.lastErrorText() << "\r\n";
        return;
    }

    //  Read the response header.  
    //  We want to first get the response header to see if it's a successful
    //  response status code.  If not, then the response will not be a text/event-stream
    //  and we should read the response body normally.
    int responseStatusCode = rest2.ReadResponseHeader();
    if (responseStatusCode < 0) {
        std::cout << rest2.lastErrorText() << "\r\n";
        return;
    }

    //  If successful, a 200 response code is expected.
    //  If the reponse code is not 200, then read the response body and fail..
    if (responseStatusCode != 200) {
        std::cout << "Response Code: " << responseStatusCode << "\r\n";
        std::cout << "Response Status Text: " << rest2.responseStatusText() << "\r\n";
        std::cout << "Response Header: " << rest2.responseHeader() << "\r\n";
        responseBody = rest2.readRespBodyString();
        if (rest2.get_LastMethodSuccess() == true) {
            std::cout << "Error Response Body: " << responseBody << "\r\n";
        }

        std::cout << "Failed." << "\r\n";
        return;
    }

    //  For this example, our JSON database will be empty at the beginning.
    //  The incoming events (put and patch) will be applied to this database.
    CkJsonObject jsonDb;

    //  Make sure to set the JSON path delimiter to "/".  The default is "." and this
    //  is not compatible with Firebase paths.
    jsonDb.put_DelimiterChar("/");

    //  At this point, we've received the response header.  Now it's time to begin
    //  receiving the event stream.  We'll start a background thread to read the 
    //  stream.  (Our main application (foreground) thread can cancel it at any time.)  
    //  While receiving in the background thread, our foreground thread can read the stream
    //  as it desires..
    CkStream eventStream;

    //  This sse object will be used as a helper to parse the server-sent event stream.
    CkServerSentEvent sse;

    CkTask *task = rest2.ReadRespBodyStreamAsync(eventStream,true);
    task->Run();

    //  For this example, we'll just read a few events, and then cancel the
    //  async task.
    int count = 0;
    while ((count < 3) && (task->get_Finished() == false)) {

        //  Get the next event, which is a series of text lines ending with
        //  a blank line. 
        //  Note: This method blocks the calling thread until a message arrives.
        //  a program might instead periodically check the availability of
        //  data via the stream's DataAvailable property, and then do the read.

        //  An alternative to writing a while loop to read the event stream
        //  would be to setup some sort of timer event in your program (using whatever timer functionality
        //  is provided in a programming language/environment), to periodically check the eventStream's
        //  DataAvailable property and consume the incoming event.
        const char *eventStr = eventStream.readUntilMatch("\r\n\r\n");
        if (eventStream.get_LastMethodSuccess() != true) {
            std::cout << eventStream.lastErrorText() << "\r\n";
            //  Force the loop to exit by setting the count to a high number.
            count = 99999;
        }
        else {
            std::cout << "Event: [" << eventStr << "]" << "\r\n";

            //  We have an event. Let's update our local copy of the JSON database.
            success = sse.LoadEvent(eventStr);
            if (success != true) {
                std::cout << "Failed to load sse event: " << eventStr << "\r\n";
            }
            else {
                //  Now we can easily access the event name and data, and apply it to our JSON database:
                success = jsonDb.FirebaseApplyEvent(sse.eventName(),sse.data());
                if (success != true) {
                    std::cout << "Failed to apply event: " << sse.eventName() << ": " << sse.data() << "\r\n";
                }
                else {
                    std::cout << "Successfully applied event: " << sse.eventName() << ": " << sse.data() << "\r\n";
                }

            }

        }

        count = count + 1;
    }

    //  Make sure the background task is cancelled if still running.
    task->Cancel();

    delete task;

    //  Examine the JSON database after applying events..
    jsonDb.put_EmitCompact(false);
    std::cout << "----" << "\r\n";
    std::cout << jsonDb.emit() << "\r\n";
    }