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(C++) Facebook OAuth2 Access TokenSee more Facebook ExamplesDemonstrates how to get a Facebook OAuth2 access token from a desktop application or script.Note: This example requires Chilkat v10.1.2 or greater.
#include <CkOAuth2.h> void ChilkatSample(void) { // To further clarify, see OAuth 2.0 Authorization Flow CkOAuth2 oauth2; // This should match the Site URL configured for your Facebook APP, such as "http://localhost:3017/" oauth2.put_ListenPort(3017); oauth2.put_AuthorizationEndpoint("https://www.facebook.com/dialog/oauth"); oauth2.put_TokenEndpoint("https://graph.facebook.com/oauth/access_token"); // Replace this with your actual App ID oauth2.put_ClientId("APP_ID"); // Set the Scope to a comma-separated list of permissions the app wishes to request. // See https://developers.facebook.com/docs/facebook-login/permissions/ for a full list of permissions. oauth2.put_Scope("public_profile,user_friends,email,user_posts,user_likes,user_photos"); // This is for Require Proof Key for Code Exchange (PKCE) // See OAuth2 PKCE Explained oauth2.put_CodeChallenge(true); oauth2.put_CodeChallengeMethod("S256"); // Begin the OAuth2 Authorization code flow. This returns a URL that should be loaded in a browser. const char *url = oauth2.startAuth(); if (oauth2.get_LastMethodSuccess() != true) { std::cout << oauth2.lastErrorText() << "\r\n"; return; } std::cout << "url = " << url << "\r\n"; // Launch the default browser on the system and navigate to the url. // The LaunchBrowser method was added in Chilkat v10.1.2. bool success = oauth2.LaunchBrowser(url); if (success == false) { std::cout << oauth2.lastErrorText() << "\r\n"; return; } // Wait for the user to approve or deny authorization in the browser. int numMsWaited = 0; while ((numMsWaited < 90000) && (oauth2.get_AuthFlowState() < 3)) { oauth2.SleepMs(100); numMsWaited = numMsWaited + 100; } // If the browser does not respond within the specified time, AuthFlowState will be: // // 1: Waiting for Redirect – The OAuth2 background thread is waiting for the browser's redirect request. // 2: Waiting for Final Response – The thread is awaiting the final access token response. // In either case, cancel the background task initiated by StartAuth. if (oauth2.get_AuthFlowState() < 3) { oauth2.Cancel(); std::cout << "No response from the browser!" << "\r\n"; return; } // Check AuthFlowState to determine if authorization was granted, denied, or failed: // // 3: Success – OAuth2 flow completed, the background thread exited, and the successful response is in AccessTokenResponse. // 4: Access Denied – OAuth2 flow completed, the background thread exited, and the error response is in AccessTokenResponse. // 5: Failure – OAuth2 flow failed before completion, the background thread exited, and error details are in FailureInfo. if (oauth2.get_AuthFlowState() == 5) { std::cout << "OAuth2 failed to complete." << "\r\n"; std::cout << oauth2.failureInfo() << "\r\n"; return; } if (oauth2.get_AuthFlowState() == 4) { std::cout << "OAuth2 authorization was denied." << "\r\n"; std::cout << oauth2.accessTokenResponse() << "\r\n"; return; } if (oauth2.get_AuthFlowState() != 3) { std::cout << "Unexpected AuthFlowState:" << oauth2.get_AuthFlowState() << "\r\n"; return; } std::cout << "OAuth2 authorization granted!" << "\r\n"; std::cout << "Access Token = " << oauth2.accessToken() << "\r\n"; } |
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