C++
C++
Thread Pool Size
See more Async Examples
Demonstrates how to set the maximum number of threads in Chilkat's thread pool manager. Also demonstrates how to set a thread pool log file for help in diagnosing unexpected problems.Chilkat C++ Downloads
#include <CkGlobal.h>
#include <CkHttp.h>
#include <CkTask.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
success = false;
// Set the maximum number of threads in the Chilkat thread pool to 12.
// This means that no more than 12 background worker threads will exist simultaneously.
// If more than 12 tasks are queued then some must wait for a worker thread to become free.
// Note: The Chilkat thread pool manager thread is a thread distinct from the
// worker threads. It starts when the 1st asynchronous task is Run.
CkGlobal glob;
glob.put_MaxThreads(12);
// Also, the ThreadPoolLogPath can be set to cause the thread pool manager thread to
// keep a log file. This is for the purpose of debugging if unexpected problems occur.
glob.put_ThreadPoolLogPath("/home/users/chilkat/logs/threadPoolLog.txt");
CkHttp http1;
CkHttp http2;
CkHttp http3;
const char *url1 = "http://www.marcusmiller.com/";
const char *url2 = "http://www.tromboneshorty.com/";
const char *url3 = "http://www.jamesmorrison.com/";
// Call the async version of the QuickGetStr method to return a task object.
// The task object is loaded, but is in the Inert state -- meaning it is
// not yet scheduled to run on Chilkat's background thread pool.
CkTask *task1 = http1.QuickGetStrAsync(url1);
if (http1.get_LastMethodSuccess() == false) {
std::cout << http1.lastErrorText() << "\r\n";
return;
}
CkTask *task2 = http2.QuickGetStrAsync(url2);
if (http2.get_LastMethodSuccess() == false) {
std::cout << http2.lastErrorText() << "\r\n";
delete task1;
return;
}
CkTask *task3 = http3.QuickGetStrAsync(url3);
if (http3.get_LastMethodSuccess() == false) {
std::cout << http3.lastErrorText() << "\r\n";
delete task1;
delete task2;
return;
}
// At this point we have 3 task objects, each loaded with a Chilkat method call.
// Note: At this point no background threads are running. The thread pool manager
// thread is not started -- it will start when the very first task is Run.
// Schedule each task for running on the thread pool. This changes each task's state
// from Inert to Live. The thread pool manager thread starts with the 1st task queued.
// If the Global.ThreadPoolLogPath property was set, then
// the log file would be created (or appended) at this point.
success = task1->Run();
// Assuming success for brevity...
success = task2->Run();
success = task3->Run();
// The application is now free to do anything else
// while the HTML at the URL's are being downloaded in background threads.
// In this case, we'll just wait for all three tasks to finish.
// All three tasks are running simultaneously in separate background threads.
// We can wait for each in any order. If Wait is called and the task has already
// finished (or been canceled), then the Wait method returns immediately.
int maxWaitMs = 20000;
success = task1->Wait(maxWaitMs);
success = task2->Wait(maxWaitMs);
success = task3->Wait(maxWaitMs);
// Assuming success for brevity...
const char *err = "Task failed or canceled";
const char *html1 = err;
const char *html2 = err;
const char *html3 = err;
// Now get the HTML downloaded in each task:
if ((task1->get_StatusInt() == 7) && (task1->get_TaskSuccess() == true)) {
html1 = task1->getResultString();
}
if ((task2->get_StatusInt() == 7) && (task2->get_TaskSuccess() == true)) {
html2 = task2->getResultString();
}
if ((task3->get_StatusInt() == 7) && (task3->get_TaskSuccess() == true)) {
html3 = task3->getResultString();
}
std::cout << html1 << "\r\n";
std::cout << "----" << "\r\n";
std::cout << html2 << "\r\n";
std::cout << "----" << "\r\n";
std::cout << html3 << "\r\n";
std::cout << "----" << "\r\n";
delete task1;
delete task2;
delete task3;
}