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C

Modify Name of File Stored within Zip when Creating a .zip

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Demonstrates how to create a zip where the filename within the .zip is different than the filename that was added from the filesystem.

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C
#include <C_CkZip.h>
#include <C_CkZipEntry.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkZip zip;
    BOOL saveExtraPath;
    HCkZipEntry entry;

    success = FALSE;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    zip = CkZip_Create();

    // Intialize the zip object by calling NewZip.
    success = CkZip_NewZip(zip,"myZip.zip");

    // Add a reference to a file on disk to the zip object.
    // (When appending files to a zip, the files are not actually
    // read into memory.  References to the file(s) are added.
    // When WriteZip is called, the referenced files are streamed in
    // and compressed to the .zip.)
    saveExtraPath = FALSE;
    success = CkZip_AddFile(zip,"/temp/a/hamlet.xml",saveExtraPath);
    if (success == FALSE) {
        printf("%s\n",CkZip_lastErrorText(zip));
        CkZip_Dispose(zip);
        return;
    }

    // The zip object references a single file.
    // Retrieve the entry object...
    entry = CkZipEntry_Create();
    CkZip_EntryAt(zip,0,entry);

    // Set the entry's filename to anything you want:
    CkZipEntry_putFileName(entry,"somethingElse.xml");

    // Note: Internally, the zip component retains the name of
    // the file referenced.  The current setting of the zip entry's
    // FileName property is stored in the .zip when writing.

    // The zip written here will contain somethingElse.xml
    success = CkZip_WriteZipAndClose(zip);
    if (success != TRUE) {
        printf("%s\n",CkZip_lastErrorText(zip));
    }
    else {
        printf("Zip created!\n");
    }



    CkZip_Dispose(zip);
    CkZipEntry_Dispose(entry);

    }