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(C) Streaming CompressionCompress and decompress using a stream.
#include <C_CkFileAccess.h> #include <C_CkCompression.h> #include <C_CkStream.h> #include <C_CkTask.h> void ChilkatSample(void) { HCkFileAccess fac; HCkCompression compress; HCkStream streamC; BOOL success; HCkStream streamD; BOOL bFilesEqual; HCkStream streamA; HCkTask task; const char *decompressedText; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. fac = CkFileAccess_Create(); compress = CkCompression_Create(); CkCompression_putAlgorithm(compress,"deflate"); streamC = CkStream_Create(); // This example sets the source and sink of the stream to files. // A stream can have use other streams as a source or sink, // or the application can itself be the source/sink by directly // reading or writing a stream. (See below for an example of this..) CkStream_putSourceFile(streamC,"qa_data/hamlet.xml"); CkStream_putSinkFile(streamC,"qa_output/hamlet_compressed.dat"); // Compress from source to sink. success = CkCompression_CompressStream(compress,streamC); if (success != TRUE) { printf("%s\n",CkCompression_lastErrorText(compress)); CkFileAccess_Dispose(fac); CkCompression_Dispose(compress); CkStream_Dispose(streamC); return; } printf("File-to-file deflate compression successful.\n"); // Note: The FileSize method returns a signed 32-bit integer. If the file is potentially larger than 2GB, call FileSizeStr instead to return // the size of the file as a string, then convert to an integer value. printf("Original size = %d\n",CkFileAccess_FileSize(fac,CkStream_sourceFile(streamC))); printf("Compressed size = %d\n",CkFileAccess_FileSize(fac,CkStream_sinkFile(streamC))); // Now do file-to-file decompression streamD = CkStream_Create(); CkStream_putSourceFile(streamD,"qa_output/hamlet_compressed.dat"); CkStream_putSinkFile(streamD,"qa_output/hamlet_restored.xml"); // Decompress from source to sink. success = CkCompression_DecompressStream(compress,streamD); if (success != TRUE) { printf("%s\n",CkCompression_lastErrorText(compress)); CkFileAccess_Dispose(fac); CkCompression_Dispose(compress); CkStream_Dispose(streamC); CkStream_Dispose(streamD); return; } printf("File-to-file deflate decompression successful.\n"); // Let's double-check to see that the files are equal in size and content: bFilesEqual = CkFileAccess_FileContentsEqual(fac,CkStream_sourceFile(streamC),CkStream_sinkFile(streamD)); if (bFilesEqual != TRUE) { printf("The output file is not equal to the input file!\n"); } else { printf("The file was successfully compressed and decompressed.\n"); } // --------------------------------------------------------------------- // Now let's decompress again, but this time w/ the application reading // the decompressed data directly from a stream. streamA = CkStream_Create(); CkStream_putSourceFile(streamA,"qa_output/hamlet_compressed.dat"); // Start decompressing in a background thread. task = CkCompression_DecompressStreamAsync(compress,streamA); success = CkTask_Run(task); // Read decompressed data from streamA: while ((CkStream_getEndOfStream(streamA) != TRUE)) { if (CkStream_getDataAvailable(streamA) == TRUE) { decompressedText = CkStream_readString(streamA); printf("%s\n",decompressedText); } } // Let's make sure the background task finished and that the decompress was successful. // It should already be the case that the task is finished. while ((CkTask_getFinished(task) != TRUE)) { CkTask_SleepMs(task,20); } // The decompressor may have finished, but it is possible that data // remains to be flushed. if (CkStream_getDataAvailable(streamA) == TRUE) { decompressedText = CkStream_readString(streamA); printf("%s\n",decompressedText); } // Did streamA succeed in reading the entire file? if (CkTask_getTaskSuccess(task) != TRUE) { printf("async decompress failed:\n"); printf("%s\n",CkTask_resultErrorText(task)); success = FALSE; } printf("The async decompress was successful.\n"); CkFileAccess_Dispose(fac); CkCompression_Dispose(compress); CkStream_Dispose(streamC); CkStream_Dispose(streamD); CkStream_Dispose(streamA); } |
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