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(C) SSL Client ExampleDemonstrates how to connect to an SSL server, send a simple message, receive a simple response, and disconnect.
#include <C_CkSocket.h> void ChilkatSample(void) { HCkSocket socket; BOOL ssl; int maxWaitMillisec; const char *sslServerHost; int sslServerPort; BOOL success; const char *receivedMsg; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. socket = CkSocket_Create(); ssl = TRUE; maxWaitMillisec = 20000; // The SSL server hostname may be an IP address, a domain name, // or "localhost". You'll need to change this: sslServerHost = "123.123.88.88"; sslServerPort = 8123; // Connect to the SSL server: success = CkSocket_Connect(socket,sslServerHost,sslServerPort,ssl,maxWaitMillisec); if (success != TRUE) { printf("%s\n",CkSocket_lastErrorText(socket)); CkSocket_Dispose(socket); return; } // Set maximum timeouts for reading an writing (in millisec) CkSocket_putMaxReadIdleMs(socket,20000); CkSocket_putMaxSendIdleMs(socket,20000); // Send a "Hello Server! -EOM-" message: success = CkSocket_SendString(socket,"Hello Server! -EOM-"); if (success != TRUE) { printf("%s\n",CkSocket_lastErrorText(socket)); CkSocket_Dispose(socket); return; } // The server (in this example) is going to send a "Hello Client! -EOM-" // message. Read it: receivedMsg = CkSocket_receiveUntilMatch(socket,"-EOM-"); if (CkSocket_getLastMethodSuccess(socket) != TRUE) { printf("%s\n",CkSocket_lastErrorText(socket)); CkSocket_Dispose(socket); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = CkSocket_Close(socket,20000); printf("%s\n",receivedMsg); CkSocket_Dispose(socket); } |
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