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(C) SSH Remote Shell Multiple CommandsDemonstrates how to start a shell on a remote SSH server, run a command, and retrieve the output, then run the next command, retrieve the output, etc.
#include <C_CkSsh.h> void ChilkatSample(void) { HCkSsh ssh; const char *myPrompt; const char *cmdOutput; const char *hostname; int port; BOOL success; int channelNum; const char *termType; int widthInChars; int heightInChars; int pixWidth; int pixHeight; int n; int pollTimeoutMs; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. ssh = CkSsh_Create(); // This is the prompt we'll be expecting to find in // the output of the remote shell. myPrompt = "chilkat@ubuntu:~/workspace$"; // Connect to an SSH server: // Hostname may be an IP address or hostname: hostname = "www.some-ssh-server.com"; port = 22; success = CkSsh_Connect(ssh,hostname,port); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Wait a max of 10 seconds when reading responses.. CkSsh_putIdleTimeoutMs(ssh,10000); // Authenticate using login/password: success = CkSsh_AuthenticatePw(ssh,"myLogin","myPassword"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Open a session channel. (It is possible to have multiple // session channels open simultaneously.) channelNum = CkSsh_OpenSessionChannel(ssh); if (channelNum < 0) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } termType = "dumb"; widthInChars = 120; heightInChars = 40; // Use 0 for pixWidth and pixHeight when the dimensions // are set in number-of-chars. pixWidth = 0; pixHeight = 0; success = CkSsh_SendReqPty(ssh,channelNum,termType,widthInChars,heightInChars,pixWidth,pixHeight); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Start a shell on the channel: success = CkSsh_SendReqShell(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Run the 1st command in the remote shell, which will be to // "cd" to a subdirectory. success = CkSsh_ChannelSendString(ssh,channelNum,"cd workspace\r\n","ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Retrieve the output. success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,myPrompt,"ansi",TRUE); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Display what we've received so far. This clears // the internal receive buffer, which is important. // After we send the command, we'll be reading until // the next command prompt. If the command prompt // is already in the internal receive buffer, it'll think it's // already finished... cmdOutput = CkSsh_getReceivedText(ssh,channelNum,"ansi"); if (CkSsh_getLastMethodSuccess(ssh) != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } printf("%s\n",cmdOutput); // Run the 2nd command in the remote shell, which will be // to "ls" the directory. success = CkSsh_ChannelSendString(ssh,channelNum,"ls\r\n","ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Retrieve and display the output. success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,myPrompt,"ansi",TRUE); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } cmdOutput = CkSsh_getReceivedText(ssh,channelNum,"ansi"); if (CkSsh_getLastMethodSuccess(ssh) != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } printf("%s\n",cmdOutput); // Start the final command in the remote shell. This example // will send a "ls -l" command to retrieve the long format directory listing. success = CkSsh_ChannelSendString(ssh,channelNum,"ls -l\r\n","ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Send an EOF. This tells the server that no more data will // be sent on this channel. The channel remains open, and // the SSH client may still receive output on this channel. success = CkSsh_ChannelSendEof(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Read whatever output may already be available on the // SSH connection. ChannelReadAndPoll returns the number of bytes // that are available in the channel's internal buffer that // are ready to be "picked up" by calling GetReceivedText // or GetReceivedData. // A return value of -1 indicates failure. // A return value of -2 indicates a failure via timeout. // The ChannelReadAndPoll method waits // for data to arrive on the connection usingi the IdleTimeoutMs // property setting. Once the first data arrives, it continues // reading but instead uses the pollTimeoutMs passed in the 2nd argument: // A return value of -2 indicates a timeout where no data is received. pollTimeoutMs = 2000; n = CkSsh_ChannelReadAndPoll(ssh,channelNum,pollTimeoutMs); if (n < 0) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Close the channel: success = CkSsh_ChannelSendClose(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Perhaps we did not receive all of the commands output. // To make sure, call ChannelReceiveToClose to accumulate any remaining // output until the server's corresponding "channel close" is received. success = CkSsh_ChannelReceiveToClose(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } cmdOutput = CkSsh_getReceivedText(ssh,channelNum,"ansi"); if (CkSsh_getLastMethodSuccess(ssh) != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } printf("%s\n",cmdOutput); // Disconnect CkSsh_Disconnect(ssh); CkSsh_Dispose(ssh); } |
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