Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(C) SSH Keyboard AuthenticationDemonstrates how to implement keyboard authentication with an SSH server.
#include <C_CkSsh.h> #include <C_CkXml.h> void ChilkatSample(void) { HCkSsh ssh; const char *hostname; int port; BOOL success; const char *xmlResponse; HCkXml xml; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. ssh = CkSsh_Create(); // Set some timeouts, in milliseconds: CkSsh_putConnectTimeoutMs(ssh,5000); CkSsh_putIdleTimeoutMs(ssh,15000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. hostname = "sftp.example.com"; port = 22; success = CkSsh_Connect(ssh,hostname,port); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // Begin keyboard authentication.. xmlResponse = CkSsh_startKeyboardAuth(ssh,"myLogin"); if (CkSsh_getLastMethodSuccess(ssh) != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); return; } // If a user authentication banner was received, then your app // may display it prior to prompting for the password. printf("UserAuthBanner: %s\n",CkSsh_userAuthBanner(ssh)); xml = CkXml_Create(); success = CkXml_LoadXml(xml,xmlResponse); // Assume LoadXml succeeds for the example.. if (CkXml_HasChildWithTag(xml,"success") == TRUE) { printf("No password required, already authenticated.\n"); CkSsh_Dispose(ssh); CkXml_Dispose(xml); return; } if (CkXml_HasChildWithTag(xml,"error") == TRUE) { printf("Authentication already failed.\n"); CkSsh_Dispose(ssh); CkXml_Dispose(xml); return; } // See the online reference documentation for Chilkat SSH. // The XML returned by StartKeyboardAuth will contain an infoRequest // with one or more prompts that your application may choose to display. // Call ContinueKeyboardAuth, passing in the whatever information is requires (such as the password). // Typically, keyboard authentication requires one call to ContinueKeyboardAuth // using the password. Theoretically, the SSH server could prompt for additional pieces // of information. The authentication is completed when the XML returned contains // either a "success" or "error" child node. // This example asumes only one call to ContinueKeyboardAuth is required. xmlResponse = CkSsh_continueKeyboardAuth(ssh,"myPassword"); if (CkSsh_getLastMethodSuccess(ssh) != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); CkSsh_Dispose(ssh); CkXml_Dispose(xml); return; } success = CkXml_LoadXml(xml,xmlResponse); // Assume LoadXml succeeds for the example.. if (CkXml_HasChildWithTag(xml,"success") == TRUE) { printf("SSH Keyboard Authentication Successful!\n"); CkSsh_Dispose(ssh); CkXml_Dispose(xml); return; } if (CkXml_HasChildWithTag(xml,"error") == TRUE) { printf("Authentication failed.\n"); CkSsh_Dispose(ssh); CkXml_Dispose(xml); return; } CkSsh_Dispose(ssh); CkXml_Dispose(xml); } |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.