Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(C) Transfer a File using Sockets (TLS or non-TLS)Demonstrates how to two programs, one a socket writer and the other a socket reader, can transfer a file. The connection can be TLS or a regular non-encrypted TCP connection.
#include <C_CkBinData.h> #include <C_CkSocket.h> void ChilkatSample(void) { HCkBinData bdToSend; BOOL success; HCkSocket sndSock; BOOL bUseTls; int port; int maxWaitMs; int numBytes; BOOL bBigEndian; HCkSocket listenSock; HCkSocket rcvSock; int numBytesComing; HCkBinData bdReceived; int maxWaitMs; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // On the sending side, we'll load the file into a BinData object and send. // On the receiving side, we'll read from the socket connection into a BinData, and save to a file. // This example assumes the file is not crazy-large, and that the entire contents // can fit into memory. // (If the file is too large for memory, there are other ways to send. It just involves streaming or // sending the file chunk-by-chunk..) // This section of code is for the sender. bdToSend = CkBinData_Create(); success = CkBinData_LoadFile(bdToSend,"somePath/someFile.dat"); // Assume success for the example... sndSock = CkSocket_Create(); bUseTls = TRUE; port = 5555; maxWaitMs = 5000; success = CkSocket_Connect(sndSock,"some_domain_or_ip.com",port,bUseTls,maxWaitMs); // Assume success for the example... // Tell the receiver how many bytes are coming. numBytes = CkBinData_getNumBytes(bdToSend); bBigEndian = TRUE; success = CkSocket_SendInt32(sndSock,numBytes,bBigEndian); // Send the file data (sends the entire contents of bdToSend). success = CkSocket_SendBd(sndSock,bdToSend,0,0); // Get an acknowledgement. success = CkSocket_ReceiveInt32(sndSock,bBigEndian); if (success != TRUE) { printf("%s\n",CkSocket_lastErrorText(sndSock)); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); return; } // Did the receiver get the correct number of bytes? if (CkSocket_getReceivedInt(sndSock) != numBytes) { printf("The receiver did not acknowledge with the correct number of bytes.\n"); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); return; } printf("File sent!\n"); // ------------------------------------------------------------------------------------ // The code below is for the receiving side (running on some other computer..) listenSock = CkSocket_Create(); success = CkSocket_BindAndListen(listenSock,5555,25); if (success != TRUE) { printf("%s\n",CkSocket_lastErrorText(listenSock)); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); CkSocket_Dispose(listenSock); return; } // Get the next incoming connection // Wait a maximum of 20 seconds (20000 millisec) rcvSock = CkSocket_AcceptNextConnection(listenSock,20000); if (CkSocket_getLastMethodSuccess(listenSock) == FALSE) { printf("%s\n",CkSocket_lastErrorText(listenSock)); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); CkSocket_Dispose(listenSock); return; } // The sender will first send the big-endian integer for the number of bytes // that are forthcoming.. success = CkSocket_ReceiveInt32(rcvSock,bBigEndian); if (success != TRUE) { printf("%s\n",CkSocket_lastErrorText(rcvSock)); CkSocket_Dispose(rcvSock); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); CkSocket_Dispose(listenSock); return; } numBytesComing = CkSocket_getReceivedInt(rcvSock); // Receive that many bytes.. bdReceived = CkBinData_Create(); success = CkSocket_ReceiveBdN(rcvSock,numBytesComing,bdReceived); if (success != TRUE) { printf("%s\n",CkSocket_lastErrorText(rcvSock)); CkSocket_Dispose(rcvSock); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); CkSocket_Dispose(listenSock); CkBinData_Dispose(bdReceived); return; } // Acknowledge the sender by sending back the number of bytes we received. success = CkSocket_SendInt32(rcvSock,CkBinData_getNumBytes(bdReceived),bBigEndian); // Close the connection. maxWaitMs = 20; CkSocket_Close(rcvSock,maxWaitMs); CkSocket_Dispose(rcvSock); // Save the received data to a file. success = CkBinData_WriteFile(bdReceived,"somePath/someFile.dat"); // Assume success for the example... printf("File received!\n"); CkBinData_Dispose(bdToSend); CkSocket_Dispose(sndSock); CkSocket_Dispose(listenSock); CkBinData_Dispose(bdReceived); } |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.