Debugging with Socket Session Logging
See more Socket/SSL/TLS Examples
Debugging with socket session logging.The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL connection. To enable session logging, set the KeepSessionLog property = _TRUE_. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc".
When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
Chilkat C Downloads
#include <C_CkSocket.h>
void ChilkatSample(void)
{
BOOL success;
HCkSocket socket;
BOOL ssl;
int maxWaitMillisec;
const char *httpGet;
const char *httpHeader;
success = FALSE;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
socket = CkSocket_Create();
// Enable session logging:
CkSocket_putKeepSessionLog(socket,TRUE);
CkSocket_putSessionLogEncoding(socket,"esc");
// To demonstrate session logging, we'll connect to an
// HTTP server and download the HTTP response header:
ssl = FALSE;
maxWaitMillisec = 20000;
success = CkSocket_Connect(socket,"www.chilkatsoft.com",80,ssl,maxWaitMillisec);
if (success != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSocket_Dispose(socket);
return;
}
// Set maximum timeouts for reading an writing (in millisec)
CkSocket_putMaxReadIdleMs(socket,10000);
CkSocket_putMaxSendIdleMs(socket,10000);
// The socket component includes a BuildHttpGetRequest
// method for convenience. Build a GET and send it to
// the web server:
httpGet = CkSocket_buildHttpGetRequest(socket,"http://www.chilkatsoft.com/");
// Send it...
success = CkSocket_SendString(socket,httpGet);
if (success != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSocket_Dispose(socket);
return;
}
// Read the response up to the first double CRLF:
httpHeader = CkSocket_receiveUntilMatch(socket,"\r\n\r\n");
if (CkSocket_getLastMethodSuccess(socket) != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSocket_Dispose(socket);
return;
}
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
success = CkSocket_Close(socket,20000);
// Display the session log:
printf("%s\n",CkSocket_sessionLog(socket));
// Show the HTTP response header:
printf("%s\n",httpHeader);
CkSocket_Dispose(socket);
}