C
C
TCP or TLS over Multiple Hop SSH to Remote Server
See more Socket/SSL/TLS Examples
Demonstrates how to use the Chilkat Socket API to connect to a remote server (using TCP or TLS) tunneled through mulitple-hop SSH. The scheme looks like this:Application => ServerSSH1 => ServerSSH2 => DestinationServer
The ConnectThroughSsh and UseSsh methods are added in Chilkat version 9.5.0.55 to accomplish this task.
Chilkat C Downloads
#include <C_CkSsh.h>
#include <C_CkSocket.h>
void ChilkatSample(void)
{
BOOL success;
HCkSsh ssh1;
HCkSsh ssh2;
HCkSocket socket;
BOOL useTls;
int maxWaitMillisec;
const char *responseStatusLine;
const char *responseHeaderLine;
const char *remainderOfHeader;
success = FALSE;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
ssh1 = CkSsh_Create();
// Connect directly to the 1st SSH server.
success = CkSsh_Connect(ssh1,"serverssh1.com",22);
if (success != TRUE) {
printf("%s\n",CkSsh_lastErrorText(ssh1));
CkSsh_Dispose(ssh1);
return;
}
// Authenticate using login/password:
success = CkSsh_AuthenticatePw(ssh1,"ssh1Login","ssh1Password");
if (success != TRUE) {
printf("%s\n",CkSsh_lastErrorText(ssh1));
CkSsh_Dispose(ssh1);
return;
}
// Connect through the 1st SSH connection to reach a 2nd SSH server.
// Note: Any number of SSH connections may be simultaneously tunneled through a single
// existing SSH connection.
ssh2 = CkSsh_Create();
success = CkSsh_ConnectThroughSsh(ssh2,ssh1,"serverssh2.com",22);
if (success != TRUE) {
printf("%s\n",CkSsh_lastErrorText(ssh2));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
return;
}
// Authenticate with ssh2...
success = CkSsh_AuthenticatePw(ssh2,"ssh2Login","ssh2Password");
if (success != TRUE) {
printf("%s\n",CkSsh_lastErrorText(ssh2));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
return;
}
socket = CkSocket_Create();
// Tell the socket object to connect to our destination server though the ssh2 tunnel (which itself is routed through ssh1).
// The connection looks like this: ApplicationSocket(TLS) => ServerSSH1 => ServerSSH2 => DestinationServer
success = CkSocket_UseSsh(socket,ssh2);
if (success != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
return;
}
// Connect using TLS to www.chilkatsoft.com
// We could also tunnel a bare TCP connection by specifying port 80 with useTls = FALSE.
useTls = TRUE;
maxWaitMillisec = 20000;
success = CkSocket_Connect(socket,"www.chilkatsoft.com",443,useTls,maxWaitMillisec);
if (success != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
return;
}
// Once the multiple hop SSH tunneled connection is setup, the socket programming
// is identical to the normal case where we have a direct connection.
// Tell the socket object that all text is to be sent in the utf-8 encoding,
// and the text received is assumed to be utf-8.
CkSocket_putStringCharset(socket,"utf-8");
// Send an HTTP HEAD request:
success = CkSocket_SendString(socket,"HEAD / HTTP/1.1\r\nHost: www.chilkatsoft.com\r\n\r\n");
if (success != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
return;
}
// Wait a maximum of 4 seconds while no data is forthcoming:
CkSocket_putMaxReadIdleMs(socket,4000);
// Get the 1st response line, which should be "HTTP/1.1 200 OK"
responseStatusLine = CkSocket_receiveToCRLF(socket);
if (CkSocket_getLastMethodSuccess(socket) != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
return;
}
printf("StatusLine: %s\n",responseStatusLine);
// Now get the 1st line of the response header:
responseHeaderLine = CkSocket_receiveToCRLF(socket);
if (CkSocket_getLastMethodSuccess(socket) != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
return;
}
printf("HeaderLine: %s\n",responseHeaderLine);
// Now read the remainder of the response header by reading until a double CRLF is seen:
remainderOfHeader = CkSocket_receiveUntilMatch(socket,"\r\n\r\n");
if (CkSocket_getLastMethodSuccess(socket) != TRUE) {
printf("%s\n",CkSocket_lastErrorText(socket));
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
return;
}
printf("Remainder: %s\n",remainderOfHeader);
// Close the connection with the server. This closes the tunnel through ssh2.
// Wait a max of 20 seconds (20000 millsec)
success = CkSocket_Close(socket,20000);
// Close the connection with ssh2. (This closes the the tunnel through ssh1.)
// The connection with ssh1 is still alive, and may be used for more connections.
CkSsh_Disconnect(ssh2);
CkSsh_Disconnect(ssh1);
CkSsh_Dispose(ssh1);
CkSsh_Dispose(ssh2);
CkSocket_Dispose(socket);
}