Sample code for 30+ languages & platforms
C

TCP Socket Connect through HTTP Proxy

See more Socket/SSL/TLS Examples

Demonstrates how to connect through an HTTP proxy server.

Chilkat C Downloads

C
#include <C_CkSocket.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkSocket socket;
    const char *hostname;
    BOOL ssl;
    int maxWaitMillisec;
    const char *receivedMsg;

    success = FALSE;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    socket = CkSocket_Create();

    // To connect through an HTTP proxy, set the HttpProxyHostname
    // and HttpProxyPort properties to the hostname (or IP address)
    // and port of the HTTP proxy.  Typical port numbers used by
    // HTTP proxy servers are 3128 and 8080.
    CkSocket_putHttpProxyHostname(socket,"www.my-http-proxy.com");
    CkSocket_putHttpProxyPort(socket,3128);

    // Important:  Your HTTP proxy server must allow non-HTTP
    // traffic to pass.  Otherwise this does not work.

    // Connect (via the HTTP proxy) to port 5555 of 192.168.1.108.
    // hostname may be a domain name or IP address.
    hostname = "192.168.1.108";
    ssl = FALSE;
    maxWaitMillisec = 20000;
    success = CkSocket_Connect(socket,hostname,5555,ssl,maxWaitMillisec);
    if (success != TRUE) {
        printf("%s\n",CkSocket_lastErrorText(socket));
        CkSocket_Dispose(socket);
        return;
    }

    // Set maximum timeouts for reading an writing (in millisec)
    CkSocket_putMaxReadIdleMs(socket,10000);
    CkSocket_putMaxSendIdleMs(socket,10000);

    // The ficticious server (in this example) is going to send a "Hello World!" 
    // message.  Read it:
    receivedMsg = CkSocket_receiveString(socket);
    if (CkSocket_getLastMethodSuccess(socket) != TRUE) {
        printf("%s\n",CkSocket_lastErrorText(socket));
        CkSocket_Dispose(socket);
        return;
    }

    // Close the connection with the server
    // Wait a max of 20 seconds (20000 millsec)
    success = CkSocket_Close(socket,20000);

    printf("%s\n",receivedMsg);


    CkSocket_Dispose(socket);

    }