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(C) SFTP Simplified UploadDemonstrates how to upload a file to an SSH server in the simplest way -- by calling UploadFileByName and passing remote and local filepaths.
#include <C_CkSFtp.h> void ChilkatSample(void) { HCkSFtp sftp; const char *hostname; int port; BOOL success; const char *remoteFilePath; const char *localFilePath; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. sftp = CkSFtp_Create(); // Set some timeouts, in milliseconds: CkSFtp_putConnectTimeoutMs(sftp,15000); CkSFtp_putIdleTimeoutMs(sftp,15000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. hostname = "sftp.example.com"; port = 22; success = CkSFtp_Connect(sftp,hostname,port); if (success != TRUE) { printf("%s\n",CkSFtp_lastErrorText(sftp)); CkSFtp_Dispose(sftp); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = CkSFtp_AuthenticatePw(sftp,"myLogin","myPassword"); if (success != TRUE) { printf("%s\n",CkSFtp_lastErrorText(sftp)); CkSFtp_Dispose(sftp); return; } // After authenticating, the SFTP subsystem must be initialized: success = CkSFtp_InitializeSftp(sftp); if (success != TRUE) { printf("%s\n",CkSFtp_lastErrorText(sftp)); CkSFtp_Dispose(sftp); return; } // Upload from the local file to the SSH server. // Important -- the remote filepath is the 1st argument, // the local filepath is the 2nd argument; remoteFilePath = "hamlet.xml"; localFilePath = "c:/temp/hamlet.xml"; success = CkSFtp_UploadFileByName(sftp,remoteFilePath,localFilePath); if (success != TRUE) { printf("%s\n",CkSFtp_lastErrorText(sftp)); CkSFtp_Dispose(sftp); return; } printf("Success.\n"); CkSFtp_Dispose(sftp); } |
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