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(C) Generating Repeatable Random Data for Testing/DebuggingDemonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.
#include <C_CkGlobal.h> #include <C_CkPrng.h> void ChilkatSample(void) { HCkGlobal chilkatGlob; BOOL success; HCkPrng fortuna; const char *strRandHex; const char *strRandBase64; const char *strRandBase58; HCkPrng fortuna2; // All Chilkat classes can be unlocked at once at the beginning of a program // by calling UnlockBundle. It requires a Bundle unlock code. chilkatGlob = CkGlobal_Create(); success = CkGlobal_UnlockBundle(chilkatGlob,"Anything for 30-day trial."); if (success != TRUE) { printf("%s\n",CkGlobal_lastErrorText(chilkatGlob)); CkGlobal_Dispose(chilkatGlob); return; } fortuna = CkPrng_Create(); // Normally an application would seed the PRNG with entropy from // some real random source. However, sometimes we want the same // random sequence of bytes for testing and debugging purposes. // This a reason why GetEntropy and AddEntropy are two different methods. // An application could omit the call to GetEntropy, and instead pass // non-random data to AddEntropy. For example: // Seed the PRNG with non-entropy, so we get a repeatable sequence. // Note: AddEntropy can be called any number of times. success = CkPrng_AddEntropy(fortuna,"01020304","hex"); success = CkPrng_AddEntropy(fortuna,"hello world","ascii"); // Generate some random data: strRandHex = CkPrng_genRandom(fortuna,16,"hex"); strRandBase64 = CkPrng_genRandom(fortuna,22,"base64"); strRandBase58 = CkPrng_genRandom(fortuna,32,"base58"); printf("hex random bytes: %s\n",strRandHex); printf("base64 random bytes: %s\n",strRandBase64); printf("base58 random bytes: %s\n",strRandBase58); // Try it again with a different object to verify that the same results are obtained: fortuna2 = CkPrng_Create(); success = CkPrng_AddEntropy(fortuna2,"01020304","hex"); success = CkPrng_AddEntropy(fortuna2,"hello world","ascii"); strRandHex = CkPrng_genRandom(fortuna2,16,"hex"); strRandBase64 = CkPrng_genRandom(fortuna2,22,"base64"); strRandBase58 = CkPrng_genRandom(fortuna2,32,"base58"); printf("hex random bytes: %s\n",strRandHex); printf("base64 random bytes: %s\n",strRandBase64); printf("base58 random bytes: %s\n",strRandBase58); CkGlobal_Dispose(chilkatGlob); CkPrng_Dispose(fortuna); CkPrng_Dispose(fortuna2); } |
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