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(C) Download and Save Email Attachments (POP3)See more POP3 ExamplesDownloads emails from a POP3 mailbox and saves all attachments.
#include <C_CkMailMan.h> #include <C_CkEmailBundle.h> #include <C_CkEmail.h> void ChilkatSample(void) { HCkMailMan mailman; HCkEmailBundle bundle; const char *dirPath; BOOL success; int bundleIndex; int numMessages; HCkEmail email; int numAttachments; int attachIndex; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // The mailman object is used for receiving (POP3) // and sending (SMTP) email. mailman = CkMailMan_Create(); // Set the POP3 server's hostname CkMailMan_putMailHost(mailman,"pop.yourserver.com"); // Set the POP3 login/password. CkMailMan_putPopUsername(mailman,"***"); CkMailMan_putPopPassword(mailman,"***"); // Copy the all email from the user's POP3 mailbox // into a bundle object. The email remains on the server. // CopyMail is a reasonable choice for POP3 maildrops that don't have too many // emails. For larger mail drops, one might download emails one at a time.. bundle = CkMailMan_CopyMail(mailman); if (CkMailMan_getLastMethodSuccess(mailman) != TRUE) { printf("%s\n",CkMailMan_lastErrorText(mailman)); CkMailMan_Dispose(mailman); return; } // The directory path can be relative or absolute. // This shows a Windows style directory path. On other operating systems, the path // would be different.. dirPath = "c:/myAttachments"; bundleIndex = 0; numMessages = CkEmailBundle_getMessageCount(bundle); while ((bundleIndex < numMessages)) { email = CkEmailBundle_GetEmail(bundle,bundleIndex); // Save all attachments to the specified directory. // The directory is automatically created if it does not yet exist. success = CkEmail_SaveAllAttachments(email,dirPath); if (success != TRUE) { printf("%s\n",CkEmail_lastErrorText(email)); CkMailMan_Dispose(mailman); return; } // The OverwriteExisting property controls whether already-existing files // are automatically overwritten. By default, it is set to TRUE so that existing // files will be overwritten. // Setting OverwriteExisting = FALSE will cause the attachment-saving methods to generate // unique filenames if a file with the same name already exists. The actual filename(s) // saved will be present by calling GetAttachmentFilename for each attachment *after* // saving. // For example... CkEmail_putOverwriteExisting(email,FALSE); success = CkEmail_SaveAllAttachments(email,dirPath); if (success != TRUE) { printf("%s\n",CkEmail_lastErrorText(email)); CkMailMan_Dispose(mailman); return; } numAttachments = CkEmail_getNumAttachments(email); attachIndex = 0; while ((attachIndex < numAttachments)) { // If the attachment filename was changed to prevent overwriting, // GetAttachmentFilename will return the new filename. printf("%s\n",CkEmail_getAttachmentFilename(email,attachIndex)); attachIndex = attachIndex + 1; } // Attachments can also be saved individually. attachIndex = 0; while ((attachIndex < numAttachments)) { printf("Original Filename: %s\n",CkEmail_getAttachmentFilename(email,attachIndex)); success = CkEmail_SaveAttachedFile(email,attachIndex,dirPath); if (success != TRUE) { printf("%s\n",CkEmail_lastErrorText(email)); CkMailMan_Dispose(mailman); return; } // If OverwriteExisting = TRUE, the saved filename will always equal the original filename, // unless there are characters present in the filename that are not allowed by Windows, // such as * ? < > | etc. In those cases the illegal characters are either removed or replaced // with underscore characters to allow the file to be saved. printf("Saved Filename: %s\n",CkEmail_getAttachmentFilename(email,attachIndex)); attachIndex = attachIndex + 1; } CkEmail_Dispose(email); bundleIndex = bundleIndex + 1; } CkEmailBundle_Dispose(bundle); CkMailMan_Dispose(mailman); } |
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