C
C
Call a JavaScript Function Returning a String
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Demonstrates how to call a JavaScript function that returns a string.Chilkat C Downloads
#include <C_CkStringBuilder.h>
#include <C_CkJs.h>
#include <C_CkJsonObject.h>
void ChilkatSample(void)
{
BOOL success;
HCkStringBuilder sbScript;
HCkJs js;
HCkJsonObject result;
HCkJsonObject funcCall;
const char *retval;
success = FALSE;
// This is the JavaScript function we'll call:
// function greet(name) {
// return "Hello, " + name + "!";
// }
sbScript = CkStringBuilder_Create();
CkStringBuilder_Append(sbScript,"function greet(name) { return \"Hello, \" + name + \"!\"; }");
js = CkJs_Create();
result = CkJsonObject_Create();
CkJsonObject_putEmitCompact(result,FALSE);
// Call Eval to add the function to the context's global object
success = CkJs_Eval(js,sbScript,result);
if (success == FALSE) {
// Examine the result for an exception.
printf("%s\n",CkJsonObject_emit(result));
// Also examine the LastErrorText.
printf("%s\n",CkJs_lastErrorText(js));
CkStringBuilder_Dispose(sbScript);
CkJs_Dispose(js);
CkJsonObject_Dispose(result);
return;
}
// ------------------------------------------------------------------------------
// Call the function greet("Michael")
funcCall = CkJsonObject_Create();
// Create JSON specifying the function name and arguments
// {
// "name": "greet",
// "args": [ "Michael" ]
// }
CkJsonObject_UpdateString(funcCall,"name","greet");
CkJsonObject_UpdateString(funcCall,"args[0]","Michael");
success = CkJs_CallFunction(js,funcCall,result);
if (success == FALSE) {
// Examine the result for an exception.
printf("%s\n",CkJsonObject_emit(result));
// Also examine the LastErrorText.
printf("%s\n",CkJs_lastErrorText(js));
CkStringBuilder_Dispose(sbScript);
CkJs_Dispose(js);
CkJsonObject_Dispose(result);
CkJsonObject_Dispose(funcCall);
return;
}
printf("%s\n",CkJsonObject_emit(result));
// Output:
// {
// "type": "string",
// "value": "Hello, Michael!"
// }
retval = CkJsonObject_stringOf(result,"value");
printf("%s\n",retval);
// Output:
// Hello, Michael!
CkStringBuilder_Dispose(sbScript);
CkJs_Dispose(js);
CkJsonObject_Dispose(result);
CkJsonObject_Dispose(funcCall);
}