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(C) Understanding Async Function Return ValuesSee more Async ExamplesExplains how to get the return value of the function called synchonously in the background thread.
#include <C_CkSocket.h> #include <C_CkTask.h> void ChilkatSample(void) { HCkSocket sock; BOOL success; HCkTask task; int count; const char *s; HCkSocket connection; HCkSocket acceptedConnection; // Some Chilkat functions can be called asynchronously. // If a function "Func" can be called asynchronously, there will be a corresponding "FuncAsync" function that returns a Task object. // // When Task.Run is called, the synchronous "Func" runs in a background thread. // // For Chilkat methods that return a status (TRUE/FALSE), get returned value by calling GetResultBool. // For example.. sock = CkSocket_Create(); // -------------------------------------------------------------- // Synchronous call returning TRUE/FALSE success = CkSocket_Connect(sock,"example.com",443,TRUE,5000); // -------------------------------------------------------------- // Asynchronous call task = CkSocket_ConnectAsync(sock,"example.com",443,TRUE,5000); // ... CkTask_Run(task); // ... // ... // Get the status (TRUE/FALSE) value returned by the synchronous method called in the background thread. success = CkTask_GetResultBool(task); // -------------------------------------------------------------- // Synchronous call returning an integer count = CkSocket_ReceiveCount(sock); // -------------------------------------------------------------- // Asynchronous call task = CkSocket_ReceiveCountAsync(sock); // ... CkTask_Run(task); // ... // ... // Get the integer value returned by the synchronous method called in the background thread. count = CkTask_GetResultInt(task); // -------------------------------------------------------------- // Synchronous call returning an string s = CkSocket_receiveString(sock); // -------------------------------------------------------------- // Asynchronous call task = CkSocket_ReceiveStringAsync(sock); // ... CkTask_Run(task); // ... // ... // Get the string value returned by the synchronous method called in the background thread. s = CkTask_getResultString(task); // -------------------------------------------------------------- // Synchronous call returning an object connection = CkSocket_AcceptNextConnection(sock,5000); // -------------------------------------------------------------- // Asynchronous call task = CkSocket_AcceptNextConnectionAsync(sock); // ... CkTask_Run(task); // ... // ... // Get the object returned by the synchronous method called in the background thread. // We do this a little differently. We create an new object of the same type, // and then load it with the returned object (assuming it was not null). acceptedConnection = CkSocket_Create(); if (CkTask_getTaskSuccess(task) == TRUE) { success = CkSocket_LoadTaskResult(acceptedConnection,task); } CkSocket_Dispose(sock); CkSocket_Dispose(acceptedConnection); } |
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