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(AutoIt) Chilkat Zip API Concepts

This example helps clarify some common misconceptions w/ using the Chilkat Zip API.

Chilkat ActiveX Downloads

ActiveX for 32-bit and 64-bit Windows

; This example requires the Chilkat API to have been previously unlocked.
; See Global Unlock Sample for sample code.

$oZip = ObjCreate("Chilkat.Zip")

; To clarify some concepts, this example will create a new .zip containing 2 files.

; The NewZip method is called to initialize the zip object to a new and empty state.
; It does not actually create the .zip file.  It simply intializes the object.
; if the zip object did not contain anything previously, then this method could be skipped
; altogether.  It has the side-effect of setting the zip.FileName property.
Local $bSuccess = $oZip.NewZip("test.zip")
If ($bSuccess <> True) Then
    ConsoleWrite($oZip.LastErrorText & @CRLF)
    Exit
EndIf

; The FileName property should now contain "test.zip".  This is the name of the .zip
; that is written when WriteZip or WriteZipAndClose is called.
ConsoleWrite("zip filename = " & $oZip.FileName & @CRLF)

; When a file is "appended" to the zip object, we are really just appending a reference
; to the file in the filesystem.  A "zip entry" is added to the zip object and this entry
; can be one of several types.  It can point to a file.  It can contain uncompressed binary
; or text data, it can point to an entry in the already-opened zip (if we had called OpenZip 
; instead), etc.  

; Now.. add a reference to a single file by calling AppendOneFileOrDir
; Note: On Windows, forward slashes are equivalent to backslashes
Local $bSaveExtraPath = False
$bSuccess = $oZip.AppendOneFileOrDir("/temp/abc123/HelloWorld123.txt",$bSaveExtraPath)
If ($bSuccess <> True) Then
    ConsoleWrite($oZip.LastErrorText & @CRLF)
    Exit
EndIf

; We now have a zip object with one entry, which points to the file /temp/abc123/HelloWorld123.txt
; If desired, we could change the filename of the zip entry so that when the zip is written,
; the file has a different name:
Local $oEntry = $oZip.GetEntryByIndex(0)
$oEntry.FileName = "helloWorld.txt"

; When the zip is actually written, the entry's data will stream from /temp/abc123/HelloWorld123.txt
; and be compressed into an entry within the .zip having the filename "helloWorld.txt"

; Now add another entry, this time from a string containing the file content:
$oEntry = $oZip.AppendString2("HelloWorld2.txt","hello world!","utf-8")

; Examine the entries in the zip so far..
; Each entry can be one of the following types:

; 0 -- Mapped Entry: An entry in an existing Zip file.
; 1 -- File Entry: A file not yet in memory, but referenced. 
;      These entries are added by calling AppendFiles, AppendFilesEx, AppendOneFileOrDir, etc.
; 2 -- Data Entry: An entry containing uncompressed data from memory. 
;      These entries are added by calling AppendData, AppendString, etc.
; 3 -- Null Entry: An entry that no longer exists in the .zip.
; 4 -- New Directory Entry: A directory entry added by calling AppendNewDir. 

Local $i
Local $iN = $oZip.NumEntries
For $i = 0 To $iN - 1

    $oEntry = $oZip.GetEntryByIndex($i)
    ConsoleWrite($oEntry.FileName & ", type=" & $oEntry.EntryType & @CRLF)

Next

; Write the "test.zip" file.
$bSuccess = $oZip.WriteZip()
If ($bSuccess <> True) Then
    ConsoleWrite($oZip.LastErrorText & @CRLF)
    Exit
EndIf

; Our zip object still contains 2 entries, but now they point to the entries within the 
; test.zip  (We called WriteZip, which writes the .zip but does not close it.  Instead,
; the entries of the zip object are updated to become "mapped" entries.
; For example:

$iN = $oZip.NumEntries
For $i = 0 To $iN - 1

    $oEntry = $oZip.GetEntryByIndex($i)
    ConsoleWrite($oEntry.FileName & ", type=" & $oEntry.EntryType & @CRLF)

Next

; Finally, close the zip
$oZip.CloseZip 

 

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