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Async Accept Socket Connection

See more Socket/SSL/TLS Examples

Demonstrates how to get the connected client socket after accepting a connection asynchronously.

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Local $bSuccess = False

; This example assumes the Chilkat Socket API to have been previously unlocked.
; See Socket Unlock Sample for sample code.

$oListenSocket = ObjCreate("Chilkat.Socket")

; Bind to a port and listen.
; This example will listen at port 5555 and allows for a backlog
; of 25 pending connection requests.
$bSuccess = $oListenSocket.BindAndListen(5555,25)
If ($bSuccess <> True) Then
    ConsoleWrite($oListenSocket.LastErrorText & @CRLF)
    Exit
EndIf

; Start a background task to accept an incoming connection ...
Local $iMaxWaitMs = 20000
Local $oAcceptTask = $oListenSocket.AcceptNextConnectionAsync($iMaxWaitMs)
$oAcceptTask.Run()

; ...
; ...
; ...

; Imagine at this point the task has completed successfully,
; and a connection was accepted.  Here's how to get the connected socket...
$oConnectedClient = ObjCreate("Chilkat.Socket")
$bSuccess = $oConnectedClient.LoadTaskResult($oAcceptTask)

; Here's how it works:  The AcceptNextConnection method would normally
; return a socket object when called synchronously.  When called asynchronously,
; it cannot do so because it returns the task object.  When the async method
; (running in a background thread) completes, the socket object that is the client
; connection is contained within the task object.
; 
; This can be generalized for any case where a Chilkat method returns an object.
; The async version of that method is such that the object returned in the background
; thread is contained within the task object.

; To get the result object, we create a new object instance of that type.
; In this case, we create a socket object (connectedClient).  There is a LoadTaskResult
; method in all Chilkat classes that can be a return value of an async method call.
; The LoadTaskResult method transfers the returned object from the task to the caller.