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Async Accept Socket Connection
See more Socket/SSL/TLS Examples
Demonstrates how to get the connected client socket after accepting a connection asynchronously.Chilkat AutoIt Downloads
Local $bSuccess = False
; This example assumes the Chilkat Socket API to have been previously unlocked.
; See Socket Unlock Sample for sample code.
$oListenSocket = ObjCreate("Chilkat.Socket")
; Bind to a port and listen.
; This example will listen at port 5555 and allows for a backlog
; of 25 pending connection requests.
$bSuccess = $oListenSocket.BindAndListen(5555,25)
If ($bSuccess <> True) Then
ConsoleWrite($oListenSocket.LastErrorText & @CRLF)
Exit
EndIf
; Start a background task to accept an incoming connection ...
Local $iMaxWaitMs = 20000
Local $oAcceptTask = $oListenSocket.AcceptNextConnectionAsync($iMaxWaitMs)
$oAcceptTask.Run()
; ...
; ...
; ...
; Imagine at this point the task has completed successfully,
; and a connection was accepted. Here's how to get the connected socket...
$oConnectedClient = ObjCreate("Chilkat.Socket")
$bSuccess = $oConnectedClient.LoadTaskResult($oAcceptTask)
; Here's how it works: The AcceptNextConnection method would normally
; return a socket object when called synchronously. When called asynchronously,
; it cannot do so because it returns the task object. When the async method
; (running in a background thread) completes, the socket object that is the client
; connection is contained within the task object.
;
; This can be generalized for any case where a Chilkat method returns an object.
; The async version of that method is such that the object returned in the background
; thread is contained within the task object.
; To get the result object, we create a new object instance of that type.
; In this case, we create a socket object (connectedClient). There is a LoadTaskResult
; method in all Chilkat classes that can be a return value of an async method call.
; The LoadTaskResult method transfers the returned object from the task to the caller.