Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(AutoIt) Generating Repeatable Random Data for Testing/DebuggingDemonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.
; All Chilkat classes can be unlocked at once at the beginning of a program ; by calling UnlockBundle. It requires a Bundle unlock code. $oChilkatGlob = ObjCreate("Chilkat.Global") Local $bSuccess = $oChilkatGlob.UnlockBundle("Anything for 30-day trial.") If ($bSuccess <> True) Then ConsoleWrite($oChilkatGlob.LastErrorText & @CRLF) Exit EndIf $oFortuna = ObjCreate("Chilkat.Prng") ; Normally an application would seed the PRNG with entropy from ; some real random source. However, sometimes we want the same ; random sequence of bytes for testing and debugging purposes. ; This a reason why GetEntropy and AddEntropy are two different methods. ; An application could omit the call to GetEntropy, and instead pass ; non-random data to AddEntropy. For example: ; Seed the PRNG with non-entropy, so we get a repeatable sequence. ; Note: AddEntropy can be called any number of times. $bSuccess = $oFortuna.AddEntropy("01020304","hex") $bSuccess = $oFortuna.AddEntropy("hello world","ascii") ; Generate some random data: Local $strRandHex = $oFortuna.GenRandom(16,"hex") Local $strRandBase64 = $oFortuna.GenRandom(22,"base64") Local $strRandBase58 = $oFortuna.GenRandom(32,"base58") ConsoleWrite("hex random bytes: " & $strRandHex & @CRLF) ConsoleWrite("base64 random bytes: " & $strRandBase64 & @CRLF) ConsoleWrite("base58 random bytes: " & $strRandBase58 & @CRLF) ; Try it again with a different object to verify that the same results are obtained: $oFortuna2 = ObjCreate("Chilkat.Prng") $bSuccess = $oFortuna2.AddEntropy("01020304","hex") $bSuccess = $oFortuna2.AddEntropy("hello world","ascii") $strRandHex = $oFortuna2.GenRandom(16,"hex") $strRandBase64 = $oFortuna2.GenRandom(22,"base64") $strRandBase58 = $oFortuna2.GenRandom(32,"base58") ConsoleWrite("hex random bytes: " & $strRandHex & @CRLF) ConsoleWrite("base64 random bytes: " & $strRandBase64 & @CRLF) ConsoleWrite("base58 random bytes: " & $strRandBase58 & @CRLF) |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.