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(Classic ASP) NTLM Client and Server CodeDemonstrates the NTLM authentication algorithm for both client and server.
<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> </head> <body> <% ' This example assumes the Chilkat API to have been previously unlocked. ' See Global Unlock Sample for sample code. ' For versions of Chilkat < 10.0.0, use CreateObject("Chilkat_9_5_0.Ntlm") set ntlmClient = Server.CreateObject("Chilkat.Ntlm") ' For versions of Chilkat < 10.0.0, use CreateObject("Chilkat_9_5_0.Ntlm") set ntlmServer = Server.CreateObject("Chilkat.Ntlm") ' The NTLM protocol begins by the client sending the server ' a Type1 message. ntlmClient.Workstation = "MyWorkstation" type1Msg = ntlmClient.GenType1() Response.Write "<pre>" & Server.HTMLEncode( "Type1 message from client to server:") & "</pre>" Response.Write "<pre>" & Server.HTMLEncode( type1Msg) & "</pre>" ' If the server wishes to examine the information embedded within the ' Type1 message, it may call ParseType1. ' This step is not necessary, it is only for informational purposes.. type1Info = ntlmServer.ParseType1(type1Msg) Response.Write "<pre>" & Server.HTMLEncode( "---") & "</pre>" Response.Write "<pre>" & Server.HTMLEncode( type1Info) & "</pre>" ' The server now generates a Type2 message to be sent to the client. ' The Type2 message requires a TargetName. A TargetName is ' the authentication realm in which the authenticating account ' has membership (a domain name for domain accounts, or server name ' for local machine accounts). ntlmServer.TargetName = "myAuthRealm" type2Msg = ntlmServer.GenType2(type1Msg) If (ntlmServer.LastMethodSuccess <> 1) Then Response.Write "<pre>" & Server.HTMLEncode( ntlmServer.LastErrorText) & "</pre>" Response.End End If Response.Write "<pre>" & Server.HTMLEncode( "Type2 message from server to client:") & "</pre>" Response.Write "<pre>" & Server.HTMLEncode( type2Msg) & "</pre>" ' The client may examine the information embedded in the Type2 message ' by calling ParseType2, which returns XML. This is only for informational purposes ' and is not required. type2Info = ntlmClient.ParseType2(type2Msg) Response.Write "<pre>" & Server.HTMLEncode( "---") & "</pre>" Response.Write "<pre>" & Server.HTMLEncode( type2Info) & "</pre>" ' The client will now generate the final Type3 message to be sent to the server. ' This requires the Username and Password: ntlmClient.UserName = "test123" ntlmClient.Password = "myPassword" type3Msg = ntlmClient.GenType3(type2Msg) If (ntlmClient.LastMethodSuccess <> 1) Then Response.Write "<pre>" & Server.HTMLEncode( ntlmClient.LastErrorText) & "</pre>" Response.End End If Response.Write "<pre>" & Server.HTMLEncode( "Type3 message from client to server:") & "</pre>" Response.Write "<pre>" & Server.HTMLEncode( type3Msg) & "</pre>" ' The server may verify the response by first "loading" the Type3 message. ' This sets the various properties such as Username, Domain, Workstation, ' and ClientChallenge to the values embedded within theType3 message. ' The server may then use the Username to lookup the password. ' Looking up the password is dependent on your infrastructure. Perhaps your ' usernames/passwords are stored in a secure database. If that's the case, you would ' write code to issue a query to get the password string for the given username. ' Once the password is obtained, set the Password property and then ' generate the Type3 response again. If the server's Type3 response matches ' the client's Type3 response, then the client's password is correct. success = ntlmServer.LoadType3(type3Msg) If (success <> 1) Then Response.Write "<pre>" & Server.HTMLEncode( ntlmServer.LastErrorText) & "</pre>" Response.End End If ' The Username property now contains the username that was embedded within ' the Type3 message. It can be used to lookup the password. clientUsername = ntlmServer.UserName ' For this example, we'll simply set the password to a literal string: ntlmServer.Password = "myPassword" ' The server may generate the Type3 message again, using the client's correct ' password: expectedType3Msg = ntlmServer.GenType3(type2Msg) Response.Write "<pre>" & Server.HTMLEncode( "Expected Type3 Message:") & "</pre>" Response.Write "<pre>" & Server.HTMLEncode( expectedType3Msg) & "</pre>" ' If the Type3 message received from the client is exactly the same as the ' expected Type3 message, then the client must've used the same password, ' and authentication is successful %> </body> </html> |
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