Android™
Android™
Create Zip in a BinData Object
See more Zip Examples
Recursively appends files in a directory tree and writes a zip archive into a Chilkat BinData object.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkZip zip = new CkZip();
// Initialize the zip object. Because we will never actually write a zip file to the filesystem,
// the filepath passed to NewZip does not matter.
success = zip.NewZip("x.zip");
if (success != true) {
Log.i(TAG, zip.lastErrorText());
return;
}
// Append a directory tree. The call to AppendFiles does
// not read the file contents or append them to the zip
// object in memory. It simply appends references
// to the files so that when WriteBd, WriteZip, or WriteZipAndClose
// is called, the referenced files are streamed and compressed
// into the .zip output file (or BinData object).
boolean recurse = true;
success = zip.AppendFiles("c:/temp/a/*",recurse);
if (success != true) {
Log.i(TAG, zip.lastErrorText());
return;
}
// Write the zip archive into the bdZip object.
CkBinData bdZip = new CkBinData();
success = zip.WriteBd(bdZip);
if (success != true) {
Log.i(TAG, zip.lastErrorText());
return;
}
// We could directly access the bytes of the zip archive, or perhaps
// get the zip bytes in base64 format.
String zipAsBase64 = bdZip.getEncoded("base64");
Log.i(TAG, zipAsBase64);
// Or the zip can be used by some other Chilkat method call that accepts
// a BinData object as an argument.
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}