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(Android™) Load ucs2 XML File (utf-16)Demonstrates how to load a ucs2 (utf-16 little-endian) XML file into Chilkat XML.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // If the XML file specifies the encoding in the XML declaration, such as: // <?xml version = "1.0" encoding = "UTF-16" standalone = "no" ?> // Then it's simply a matter of calling LoadXmlFile. // Chilkat will automatically read the XML declaration and will // process the file correctly. For example: CkXml xml = new CkXml(); boolean success = xml.LoadXmlFile("qa_data/xml/sample_ucs2.xml"); // If, however, there is no XML declaration to indicate the character encoding, // then you must explicitly read the file according to what you know // is the correct encoding. For example: CkStringBuilder sb = new CkStringBuilder(); success = sb.LoadFile("qa_data/xml/sample_ucs2.xml","utf-16"); // Assuming success... success = xml.LoadSb(sb,true); // To convert to the XML from utf-16 to utf-8, do the following: xml.put_Encoding("utf-8"); Log.i(TAG, xml.getXml()); success = xml.SaveXml("qa_output/sample_utf8.xml"); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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