Android™
Android™
Load ucs2 XML File (utf-16)
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Demonstrates how to load a ucs2 (utf-16 little-endian) XML file into Chilkat XML.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// If the XML file specifies the encoding in the XML declaration, such as:
// <?xml version = "1.0" encoding = "UTF-16" standalone = "no" ?>
// Then it's simply a matter of calling LoadXmlFile.
// Chilkat will automatically read the XML declaration and will
// process the file correctly. For example:
CkXml xml = new CkXml();
success = xml.LoadXmlFile("qa_data/xml/sample_ucs2.xml");
// If, however, there is no XML declaration to indicate the character encoding,
// then you must explicitly read the file according to what you know
// is the correct encoding. For example:
CkStringBuilder sb = new CkStringBuilder();
success = sb.LoadFile("qa_data/xml/sample_ucs2.xml","utf-16");
// Assuming success...
success = xml.LoadSb(sb,true);
// To convert to the XML from utf-16 to utf-8, do the following:
xml.put_Encoding("utf-8");
Log.i(TAG, xml.getXml());
success = xml.SaveXml("qa_output/sample_utf8.xml");
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}