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Android™

Load ucs2 XML File (utf-16)

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Demonstrates how to load a ucs2 (utf-16 little-endian) XML file into Chilkat XML.

Chilkat Android™ Downloads

Android™
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;

import android.app.Activity;
import com.chilkatsoft.*;

import android.widget.TextView;
import android.os.Bundle;

public class SimpleActivity extends Activity {

  private static final String TAG = "Chilkat";

  // Called when the activity is first created.
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    boolean success = false;

    // If the XML file specifies the encoding in the XML declaration, such as:
    // <?xml version = "1.0" encoding = "UTF-16" standalone = "no" ?>
    // Then it's simply a matter of calling LoadXmlFile.
    // Chilkat will automatically read the XML declaration and will
    // process the file correctly.   For example:

    CkXml xml = new CkXml();
    success = xml.LoadXmlFile("qa_data/xml/sample_ucs2.xml");

    // If, however, there is no XML declaration to indicate the character encoding,
    // then you must explicitly read the file according to what you know
    // is the correct encoding.  For example:
    CkStringBuilder sb = new CkStringBuilder();
    success = sb.LoadFile("qa_data/xml/sample_ucs2.xml","utf-16");
    // Assuming success...
    success = xml.LoadSb(sb,true);

    // To convert to the XML from utf-16 to utf-8, do the following:
    xml.put_Encoding("utf-8");
    Log.i(TAG, xml.getXml());
    success = xml.SaveXml("qa_output/sample_utf8.xml");

  }

  static {
      System.loadLibrary("chilkat");

      // Note: If the incorrect library name is passed to System.loadLibrary,
      // then you will see the following error message at application startup:
      //"The application <your-application-name> has stopped unexpectedly. Please try again."
  }
}