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(Android™) UU Encoding and DecodingDemonstrates how to UU encode and decode.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkCrypt2 crypt = new CkCrypt2(); String s1; String s2; String s3; s1 = "This string is to be UU encoded"; crypt.put_UuMode("666"); crypt.put_UuFilename("something.txt"); // UU encode: s2 = crypt.encodeString(s1,"ansi","uu"); // Note: Call crypt.Encode instead of crypt.EncodeString // to UU encode binary bytes (i.e. non-text binary data). Log.i(TAG, s2); // UU decode: CkCrypt2 crypt2 = new CkCrypt2(); s3 = crypt2.decodeString(s2,"ansi","uu"); // Note: Likewise, call crypt.Decode to decode non-text binary data. Log.i(TAG, s3); // Show the file permissions mode and filename found // in the UU encoded data: Log.i(TAG, "UuMode = " + crypt2.uuMode()); Log.i(TAG, "UuFilename = " + crypt2.uuFilename()); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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